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Commit 11edc9c6 authored by DarkGod's avatar DarkGod
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pyrokinesis is less gpu intesive

parent 273d692c
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......@@ -139,7 +139,9 @@ newTalent{
action = function(self, t)
local dam = t.getDamage(self, t)
local tg = self:getTalentTarget(t)
self:project(tg, self.x, self.y, DamageType.FIREBURN, {dur=10, initial=0, dam=dam}, {type="ball_fire", args={radius=1}})
-- self:project(tg, self.x, self.y, DamageType.FIREBURN, {dur=10, initial=0, dam=dam}, {type="ball_fire", args={radius=1}})
self:project(tg, self.x, self.y, DamageType.FIREBURN, {dur=10, initial=0, dam=dam})
game.level.map:particleEmitter(self.x, self.y, tg.radius, "ball_fire", {radius=tg.radius})
return true
end,
info = function(self, t)
......
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