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Commit 09a4e65e authored by dg's avatar dg
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Melee attacks are now routed throught a talent (invisible to players) so that...

Melee attacks are now routed throught a talent (invisible to players) so that the tactical AI can prioritize it correctly
Tactical AI using party members can be given talent priorities to use (or disabled from using some talents completly)


git-svn-id: http://svn.net-core.org/repos/t-engine4@2812 51575b47-30f0-44d4-a5cc-537603b46e54
parent 75c23165
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