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Commit 07b7c2d2 authored by DarkGod's avatar DarkGod
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Fixed Bone Grab not always using a turn

parent 48c9dd70
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......@@ -118,7 +118,7 @@ newTalent{
return true
end
if #grids <= 0 then return end
if #grids <= 0 then return true end
target:teleportRandom(grids[1][1], grids[1][2], 0)
end
game:playSoundNear(self, "talents/arcane")
......
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