Skip to content
Snippets Groups Projects
Commit 0268500b authored by dg's avatar dg
Browse files

Fixed pulsing mindstars not appearing on player doll

git-svn-id: http://svn.net-core.org/repos/t-engine4@6282 51575b47-30f0-44d4-a5cc-537603b46e54
parent 83182081
No related branches found
No related tags found
No related merge requests found
......@@ -417,7 +417,7 @@ function resolvers.calc.moddable_tile(t, e)
elseif slot == "bow" then r = {"%s_hand_01"}
elseif slot == "sling" then r = {"%s_hand_02"}
elseif slot == "dagger" then r = {"%s_hand_03"}
elseif slot == "mindstar" then r = {{"mindstar_mossy_%s_01",true},{"mindstar_vines_%s_01",true},{"mindstar_thorn_%s_01",true},{"mindstar_pusling_%s_01",true},{"mindstar_living_%s_01",true},}
elseif slot == "mindstar" then r = {{"mindstar_mossy_%s_01",true},{"mindstar_vines_%s_01",true},{"mindstar_thorn_%s_01",true},{"mindstar_pulsing_%s_01",true},{"mindstar_living_%s_01",true},}
elseif slot == "helm" then r = {"head_05","head_06","head_08","head_10","head_09",}
elseif slot == "leather_cap" then r = {"head_03"}
elseif slot == "mummy_wrapping" then r = {{"special/mummy_wrappings",true}}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment