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Commit 01b6e485 authored by DarkGod's avatar DarkGod
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Torment ammo doesnt have wielder bonuses and instead gets combat bonuses

parent 6f43ddef
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......@@ -795,13 +795,15 @@ newEntity{
greater_ego = 1,
rarity = 30,
cost = 30,
wielder = {
resists_pen = {
[DamageType.MIND] = resolvers.mbonus_material(10, 5),
[DamageType.DARKNESS] = resolvers.mbonus_material(10, 5),
},
},
combat = {
ranged_project={
[DamageType.MIND] = resolvers.mbonus_material(15, 5),
[DamageType.DARKNESS] = resolvers.mbonus_material(15, 5),
},
convert_damage ={
[DamageType.MIND] = resolvers.mbonus_material(20, 10),
[DamageType.DARKNESS] = resolvers.mbonus_material(15, 10),
},
special_on_hit = {desc="20% chance to torment the target", fct=function(combat, who, target)
if not rng.percent(20) then return end
local eff = rng.table{"stun", "blind", "pin", "confusion", "silence",}
......
......@@ -11,3 +11,8 @@
* personal server events ? pushed under certain conditions from the server ? hum
* kryl'feijan update: can join up with the demon/acolytes => fight a group of adventurer
* "male melinda", he lives in derth, picked up a strange rune in the old forest and it embeded on him. he stumbled upon some extremist
ziguranth that mobbed him and will burn him when the player arrives. she can join them or rescue him. later he is back in derth and a potential
love interrest. There must be a way of getting his rune off to use it
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