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Commit 00211182 authored by dg's avatar dg
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Frozen Spear rune projectile travel time removed

git-svn-id: http://svn.net-core.org/repos/t-engine4@5828 51575b47-30f0-44d4-a5cc-537603b46e54
parent ba878c36
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......@@ -610,7 +610,7 @@ newInscription{
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:projectile(tg, x, y, DamageType.ICE, data.power + data.inc_stat, {type="freeze"})
self:project(tg, x, y, DamageType.ICE, data.power + data.inc_stat, {type="freeze"})
game:playSoundNear(self, "talents/ice")
attack_rune(self, t.id)
return true
......
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