Skip to content
Snippets Groups Projects
prides.tmx 3.75 KiB
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="64" height="64" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="dg_dungeon32" tilewidth="32" tileheight="32">
  <image source="gfx/dg_dungeon32.gif" width="288" height="320"/>
  <tile id="0">
   <properties>
    <property name="display" value="#"/>
    <property name="value" value="&quot;HARDWALL&quot;"/>
   </properties>
  </tile>
  <tile id="6">
   <properties>
    <property name="display" value="*"/>
   </properties>
  </tile>
  <tile id="12">
   <properties>
    <property name="display" value="+"/>
    <property name="value" value="&quot;DOOR&quot;"/>
   </properties>
  </tile>
  <tile id="15">
   <properties>
    <property name="display" value="&lt;"/>
    <property name="value" value="&quot;FLAT_UP6&quot;"/>
   </properties>
  </tile>
  <tile id="16">
   <properties>
    <property name="display" value="&gt;"/>
    <property name="value" value="&quot;FLAT_DOWN4&quot;"/>
   </properties>
  </tile>
  <tile id="54">
   <properties>
    <property name="display" value="&amp;"/>
   </properties>
  </tile>
  <tile id="57">
   <properties>
    <property name="display" value="."/>
    <property name="value" value="&quot;FLOOR&quot;"/>
   </properties>
  </tile>
  <tile id="58">
   <properties>
    <property name="display" value=";"/>
   </properties>
  </tile>
 </tileset>
 <layer name="Terrain" width="64" height="64">
  <data encoding="base64" compression="zlib">
   eJzt2zEOgkAQQNGlsjLR05jI/e9lLEyM7rImCoOzr/gN1byBZKFgKqVM0kpdG0XPtVWXzh6y76Jnzu7/ZD/RM/C3Z8sQPz8/Pz8/Pz8/Pz8/Pz8/Pz//vfmpbP7ePl7t2fy9HYzqnyuN4H/U8kfPvMYO+N87V/yHHcz7646Vayf3n7/hz7SDJc/o5z+/93/ff/z8/Pz8/Pz8/Pzxc/Pz8/Pz80f4t2jv8/F/71t6JrP7/f84nln/0w2cX2DC
  </data>
 </layer>
 <objectgroup name="Actor" width="64" height="64">
  <object name="Orcs" x="1870" y="842" width="72" height="10">
   <properties>
    <property name="display" value="o"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
   </properties>
  </object>
  <object name="Orcs" x="1870" y="1228" width="72" height="10">
   <properties>
    <property name="display" value="o"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
   </properties>
  </object>
  <object name="Orcs" x="1893" y="1029" width="20" height="21">
   <properties>
    <property name="display" value="O"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality=&quot;store&quot;, loot_quantity=3, rank=3,}}}"/>
   </properties>
  </object>
  <object name="Orcs" x="39" y="1004" width="18" height="68">
   <properties>
    <property name="display" value="o"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end}}"/>
   </properties>
  </object>
  <object name="Orcs" x="839" y="71" width="16" height="81">
   <properties>
    <property name="display" value="g"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality=&quot;store&quot;, loot_quantity=1, no_loot_randart=true, rank=3,}}}"/>
   </properties>
  </object>
  <object name="Orcs" x="835" y="1893" width="16" height="81">
   <properties>
    <property name="display" value="g"/>
    <property name="value" value="{random_filter={type='humanoid', subtype='orc', special=function(e) return e.pride == 'vor' end, random_boss={nb_classes=1, loot_quality=&quot;store&quot;, loot_quantity=1, no_loot_randart=true, rank=3,}}}"/>
   </properties>
  </object>
 </objectgroup>
</map>