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dg authored
Brawler grappling and discipline talents will now use Physical Power instead of strength for damage calculations Unarmed Mastery now improves damage on grapples and kicks too Double Strike no longer has a stamina cost Double Strike will now autocast on 'bump' if it's off cooldown and the character is in Striking Stance Relentless Strikes stamina increase reduced Rebalanced Rethread (increased cooldown, reduced paradox cost, reduced paradox gain) git-svn-id: http://svn.net-core.org/repos/t-engine4@4516 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredBrawler grappling and discipline talents will now use Physical Power instead of strength for damage calculations Unarmed Mastery now improves damage on grapples and kicks too Double Strike no longer has a stamina cost Double Strike will now autocast on 'bump' if it's off cooldown and the character is in Striking Stance Relentless Strikes stamina increase reduced Rebalanced Rethread (increased cooldown, reduced paradox cost, reduced paradox gain) git-svn-id: http://svn.net-core.org/repos/t-engine4@4516 51575b47-30f0-44d4-a5cc-537603b46e54
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