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tome / Tales of MajEyal
4407 commits behind the upstream repository.
razakai
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- Removed the Dual Weapon Training, Acrobatics and Field Control trees from players. These are still present for backwards compatibility. Escorts no longer grant these trees or talents from them - Heightened Senses now grants see invis/stealth and damage reduction against unseen. Trap effects have been removed - Track is now present in Tier 2 Survival - Charm Mastery has been renamed Device Mastery, and grants the Trap effects of the old Heightened Senses - Danger Sense has been added to T4 Survival. Grants a large damage reduction effect on falling below a life threshold. Has a cooldown - Piercing Sight and Evasion have been removed from Survival - Mobility has been restructured with the following talents (in order): Disengage, Tumble, Trained Reacions, Evasion - Disengage now also grants a movespeed boost and reload effect, as well as 1 turn of evasion - Tumble now has a shorter cooldown and no cost, but causes the cost to rapidly increase if used repeatedly - Trained Reactions costs less and scales off Defense - Evasion has a small stamina cost and scales off Dexterity only - Parry has been renamed to Dual Weapon Mastery, and also grants offhand damage and slightly increase parry chance - Duelist's Focus and Feint have had their effects increased - Marauder now gains Duelist - Total Thuggery now drains 6 stamina each turn rather than 12-6 stamina each hit - Lethality grants critical strike damage bonus - Coup de Grace resets the cooldown on Stealth on kill - Increased the effect of Soothing Darkness - Fixed a few typos - Added Light Armour Training to Combat Training. This grants defense and armor hardiness when wearing light armor, and on moving into a tile adjacent to an enemy will grant a brief boost to % defense and stamina regeneration
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