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Forked from tome / Tales of MajEyal
4532 commits behind the upstream repository.
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Hachem_Muche authored
Actor:canSee correctly calculates and uses the correct chance to see when the target has both Stealth and Invisibility.
ESP only helps seeing actors, not traps, etc.

Actors get a chance to detect traps when they are placed.

Game:logVisible does a better job at determining when non-actors are identified by the Player in log messages.  Updated the comments for the log management functions.

Actor's combat.talented field is set to "disarmed" by default.
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