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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
  • ai_talent_improve
  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fallen_npc
  • fbo_mrt
  • fewer-t1
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  • tome-1.6.6
  • tome-1.6.5
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Created with Raphaël 2.2.013Dec12111211109876329Nov2824181615131210931Oct2520171687530Sep2523211916622Aug191197545432129Jul2827262519171287130Jun2928272625232120181716151413927May24975410Apr131Mar11832128Feb2723212019201918191819181716141312876545432131Jan1Feb31Jan302930292827262526252322212019181716151413121110stuffI am a usefull commit message. Trust me.good by silly RendererState; your uselessness wont be missed!converting Targetthis commit message should please astralInferno!moarMerge branch 'ubervo3' into ubervo3-mobileportmopto appease gl es 2Merge branch 'ubervo3' into ubervo3-mobileportplopbye bye crappy stuffbye bye sdl_ttfFlyingText can tilt the flyers based on their x velocitymeepmoarstandardizing outline & shadow settingbetter display stuffHealing modifier scales (0.5 power) with constitution.Update some Trap functions for backwards compatibility with older traps.fonts poolinglicence for freetypeglmoardirect freetype font handling, no more sdl_ttfremoved all the old font drawing functions, preparing to ditch sdl_ttffixplopminimalist hotkeys module in the worksto troll peolpe waiting for 1.5, here is some ubervo3 work ! :)woot quad piesmuch fixes, such doge !plopMerge branch 'master' into ubervo3plopIntegrated Stone Wardens in the base gameMerge branch 'master' of git.net-core.org:tome/t-engine4Shadows affected by Blighted Summoning now come up with full vimRemoved keybinding and Map Menu command to disarm traps.Merge branch 'Traps&RogueRework(Update)' into 'master' Fixed a bug (cosmetic) with the Parry buff activating for 0 deflect damage when duel wielding mindstars.Merge branch 'master' of git.net-core.org:tome/t-engine4
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