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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
  • ai_talent_improve
  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fallen_npc
  • fbo_mrt
  • fewer-t1
  • fix-cursed-aura
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
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  • tome-1.5.10
  • tome-1.5.9
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  • tome-1.5.7
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  • tome-1.5.4
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Created with Raphaël 2.2.011Feb1097532131Jan30282624232221201716151413129876543229Dec2724232221191817161312111098765432130Nov29282726252322212019181716151413121198765432130Oct29282723222120191817732130Sep26252423222019181716Aug1528Jul2726252423221918Added a tweening engineheheUpdated base orc dollstufftile for azuriteZone:checkFilter can now use a "define_as" filterNew fullscreen effect for stuns/dazesalchemist fixescreditsRevamped Brawler's Finishing Moves tree to make it more appealingMany new artifactsNew artifact infusionfix butcherTiles attachements can now be defined per-addonsEntities add_mos can have an "auto_tall" property to autoset display_y and display_h corresponding to the tile geometryFixed bamboo hutsAdded "callbackOnDealDamage" triggerSwitch Place correctly consumes turn/cooldown/stamina even if used against a creature in a wallLimmir will be added to the party during the questFixed Turtle Grand Arrival with Through the CrowdBody of Fire projectiles do not hurt the casterReduced damage mod on staves to 80%Fixed technique talents speed when using gauntletsFixed quakesNew awesome effect on body of ice and stone skinplopfix lore referencemoar testsplit up code, works better, has eventstesttestmoar testsMerge branch 'master' into cef3testbarricadestestbarricade for rexoadd missing files, whoops :)Auto hit/auto crit attacks now use a better mechanism that is not affected by actualy hit/crit chanceAltered many Oozemancer talents to make them a little less overpowered and more fun: Slime Spit, Poisonous Spores,
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