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Created with Raphaël 2.2.07Feb6765454343434323212131Jan302928292827262524232423242322232221201920191817161716151413141312131211101110987876532Error messages less cryptic while superloading and the original load fails."Object seen" markings is now reasonably per-actor... except for main player.The Eidolon will not have random classes even in insane/madnessadded attachements to ogres and fixed aura shaderfix Vigilance spamMerge branch 'master' of git.net-core.org:tome/t-engine4Shield Runes are not material level 2Merge branch 'reloading_archery' into 'master'Merge branch 'master' into ubervofs.readAllYes, and the effect too...Maelstrom does not override terrains anymoreGrumble grumble save compatibility.Reverted Shoot auto-grant.strength of purpose compromiseBegone, Reload! Begone, Shoot requirement! BEGONE.Merge branch 'combat_display_tweaks' into 'master'Merge branch 'warden_balance' into 'master'Fixed speed display for brawlers and speed comparison tooStuff keeps popping up!Now definitely fixed it & added more support for advanced weapon stats.Fixed comparison when using add_table (e.g. for gloves)Fixed the quest text for the staff of absorptionMerge branch 'master' into warden_balancecleaner dreamscape codeclarified gravity spikesAdded an option to hide gesturesfixed disarm and weapon swap bugfixdie one point wonders, diesome tactical stuffMerge branch 'small_fixes' into 'master'Merge branch 'showchatlog_fix' into 'master'gave spacetime weaving instead of chronomancy as escort rewardcan't believe I forgot to buff weaversfixed cease to existfixed repulsionfix webs of fateStatic maps can now directly read Tiled (http://www.mapeditor.org/) native file formatFixed links with no chat fade.
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