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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
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  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
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  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
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  • fewer-t1
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  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
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Created with Raphaël 2.2.028Jun272625232221201918171615141312118765432131May302928272623222019181716151413121110987653230Apr272625242322212019181712111098765432131Mar30Fix Paradox mastery effect on failure chancesObjects granting esp now correctly say what (like "demon/major" instead of just "major")The Fall of Zigur quest correctly boosts Hexes mastery if hexes are knownFeeding/Grappling will be interrupted by creatures multiplying/cloning/splittingfixFix Sun FlaremoreLore can now have pictures attachedlore paintingsfixfixRight click instead of left click on the caht log to see user infosmosue over works on linked item againAdded an option to control the number of log/chat lines to showfixfixfixfix whipsLimited the maximun slow that slowing talents can providefixDisplay the character tile in charsheetoupsplopFixed Rune of the Right rangeAdded achievements for more damage than 600Removed actTurn, instead the engine will call actBase (if it exists) based on its own energy counter, so even if you somehow are frozen, timed effects, regen, cooldowns, ... will tick anywaypopupdate windows build for LJ2 and openal plop plopfixfixtestThe four attack runes now take no turn to activate, but put a 1 turn cooldown on all other attack runesplopThe horror level of the lake of nur now has .. ambient soundsui soundUpdated the music & sounds dialog to be able to disable all sounds and control music & effects volumes independantlyplopAll traps now have tiles
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