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Created with Raphaël 2.2.017Oct161514131211109876543130Sep28272522212019181615141311924Aug22212024Jul1710621Jun2015141312111074227May2827252423222120181918171514131413121312109765430Apr282726252423222120191817161514131296529Mar2826252221misc predator stuffnerf searing light's infinite rangeMerge commit '7d02a6c154d112a9451e842dedc78c61de0d04e0' into 1.6b1-Anorithiloops and a numbergloom/mind rot: no longer crits twice, fixed infodarkness/creeping darkness always creeps target locationactor.lua whitespacePredator RevisionMerge branch 'master' of git.net-core.org:tome/t-engine4i18nFix ITEM_NATURE_SLOW valueMerge branch 'master' into i18nMerge branch '1.6b2-TYPOS' into 'master' plopclaenupMerge branch 'summon-fixes' into 'master' Nerfed a bit the Weirdling Beast (it learns new classes at a bit higher level)Summoner should use mindpower to apply effectspssshplopMerge branch '1.6Beta3' into 'master' Revert "Change other effects to not prevent entering the world map"Fix typoIncrease the Willpower contribution to Vim gainAdd life display to Blood GraspstuffRush correctly autotargets if the option is onPassives that are spells, nature powers, ... will show as such in their descriptionsforceUseTalent's ignore_cd can be set to ignore_check_only to ignore cd *checks* but not ignore seting the talent to cooling downReduce sustain cost of Blood FuryReenable Skirmisher on NPCsAdd base values to item proc DamageTypesFix Drake's Bane strength requirementChange other effects to not prevent entering the world mapChange Feed to type otherFix explore being used to deactivate Last Stand without triggering the cooldownFix Bone Spike not proccingFix Dwarf life rating tooltipFix Prothotipe's Prismatic EyeAdd a tier3 category for AutoclearZones
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