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Created with Raphaël 2.2.029Sep28262423222018161514131210852130Aug28272625212018113131Jul3029282928272625242524252423222120191817161514131211109432130Jun272624232221161512109865432131May3029282726252423222120191817161514131211987652130Apr28272625242321181716154130Mar29282726Merge branch 'fix-gloom' into 'master'Make it so that failing to apply an effect will not remove an existingFix gloom weakness.DratA few more bug fixes and rebalancing based on feedback from Kror, nothing major.fix aetherwalkAnd finally, auto Reshaping to equipped items on level up.fixed display of 0 talents and 0 espsfixed display of 0 talents and 0 espsnew vim_on_meleebump to 124new vim_on_meleebump to 124ignore stuffnew shader yayz!new shader yayz!But wait, there's more.Further minor description and code typos corrected.Merge branch 'playerdoll-artifacts' into 'master'Merge branch 'detailed-weapon' into 'master'Tridents, wee!Merge branch 'playerdoll-artifacts' into 'master'Added artifact battleaxes to playdollsVarious small corrections to Mindslayers, including adding in missing math.floors and fitting it around an immovable DarkGod.Merge branch 'paradox_mage' into 'master'Losgoroth are ennemies to allLosgoroth are ennemies to allParticle effects attached to an entity can be translatedParticle effects attached to an entity can be translatedMerge branch 'playerdoll-artifacts' into 'master'Maces and axesfixed some redux cheeseParadox Mage revisionDaggers addedMerge branch 'playerdoll-artifacts' into 'master'Added pants to Skin of ManyMake power display a percentage.Merge branch 'master' into detailed-weaponremove debugMerge branch 'playerdoll-artifacts' into 'master'
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