Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
  • ai_talent_improve
  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fallen_npc
  • fbo_mrt
  • fewer-t1
  • fix-cursed-aura
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
  • tome-1.6.1
  • tome-1.6.0
  • tome-1.5.10
  • tome-1.5.9
  • tome-1.5.8
  • tome-1.5.7
  • tome-1.5.5
  • tome-1.5.4
  • tome-1.5.3
  • tome-1.5.2
  • tome-1.5.1
  • tome-1.5.0
  • tome-1.4.9
  • tome-1.4.8
  • tome-1.4.7
40 results
Created with Raphaël 2.2.022May2120191817161514131211987652130Apr28272625242321181716154130Mar292827262422212019181715141312111074127Feb262419181512111097532131Jan30282624232221201716151413129876543229Dec2724232221191817161312111098765432130Nov29282726252322Replaced Frozen Spear rune with Biting Gale runeNew social feature: Friends! Simply right click on somebody's name to friend/unfriend her/him. You will then be notified of their coming & going and have them listed in the talk to list even if they are not in the same channels(or even game) as you. This is a very simple feature for now and will probably be enhanced later.fixNew super-awesome fireflash effectfixIf the rod of recall somehow drops in an unreachable spot it gets added to the player's inventory directlyfixfix!some effects for mindslayers !Overhauled MindslayersMoved graphical mode selection to the game optionsfixAdded a new UI option to alter the tactical borders into little flagpolesimprove tactical borders a littlenetcore log wont show if no room for itAdded a Tiles.sharp_scaling parameter; if set to true the entities textures will not be interpoled by OpenGLdont use goto, it fails my sanity check scrips for releaseupdate release scriptfixfix mucusadde a radiance circleCommand Staff does not change the melee damage element of the staff anymoreFixed the UI sometimes being affected by invisibility shader or suchlikescaling on skirmisher stuffInfinite Dungeon should load much fasterInfinite Dungeon can now spawn shivgoroth and undead rats (including everybody's favorite Rat Lich)fixed boneshieldfixObject properties special_on_hit special_on_crit and special_on_kill can now be merged by egosfixSpacetime Tuning now lets the user set a prefered paradox level and when resting it will rest towards itscaling againBuffed Toxic Deathand correct path separator ..reference web library by full pathNew birth custom tilesAdded base weapon talents to some melee classes to make starting less annoyingsun paladin scalingfixesHealing Infusion now heals for a bit less but is instant
Loading