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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
  • ai_talent_improve
  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fallen_npc
  • fbo_mrt
  • fewer-t1
  • fix-cursed-aura
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
  • tome-1.6.1
  • tome-1.6.0
  • tome-1.5.10
  • tome-1.5.9
  • tome-1.5.8
  • tome-1.5.7
  • tome-1.5.5
  • tome-1.5.4
  • tome-1.5.3
  • tome-1.5.2
  • tome-1.5.1
  • tome-1.5.0
  • tome-1.4.9
  • tome-1.4.8
  • tome-1.4.7
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Created with Raphaël 2.2.028Sep272623222120191716151413121110987654331Aug302928272625242322212019181716151413121110532131Jul302928272625242322201918161514New temporal damage death messagesReworked some imminuty artifactsLife leech on negative HP creatures will not workRebalanced some effect immunity egosFlameshock is now a stun effect; damage over time increasedhumAnomaly damage now has a damage capWhen frozen effect is broken by damage it is removed only on turn end, meaning the player can never hit himself trying to destroy the iceblockClicking on columns in inventory window should workUse item in the inventory screen will notify that it is impossible to use items without wearing them (when appropriate)fixRing of the War Master provides a bonus to ThuggeryRenamed Fighter to Bulwark, to make it very clear to new players that the fighter is not the "classic" dumb "bump until it dies" class (which really does not exist in ToME)fixLast Hope mausoleum is now denoted with a questArtifact gems are not autopicked up anymoreActivable items do not say they use 0 turns even fi the talent they use does. Activated items always use a turnHigh level trees are not learnable until they can be usefull to the playerfixRemoved all egos with negative life regentyposTyposCan not teleport out of the south derth arenaUpdated some gfx tilesSpiderweb now has a tiletypoIron Mail fo Bloodletting now gives a healing mod bonusFateful Aura tree does not grant a hate barLogfile should correctly flush when using --flush-stdout on windowsBerserkers are the first class in the warrior's list, instead of fightersHealing flyers are only shown when seenBrawlers have given up their quiet ways and will now make the same combat sounds everyone else doesSetting leash anchor for party members will not prompt a "are you sure" dialog when self targettingFix hands going through the shield in the moddable tilesEntering the last level of the dark crypt has a painted loreWater wall digs into water floorRewrote the generic tree ConditioningBig overhaul of the Cursed/Doomed classesFixed golem eye beam and arcane combat causing a game freeze when actor is frozenSmooth fov shadows now work even with framebuffers disabled
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