Skip to content
Snippets Groups Projects
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • ai_adjust
  • ai_tactic_improve
  • ai_talent_improve
  • ai_talent_tree_adjust
  • awesomium
  • callbackOnAITalentTactics
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fallen_npc
  • fbo_mrt
  • fewer-t1
  • fix-cursed-aura
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
  • tome-1.6.1
  • tome-1.6.0
  • tome-1.5.10
  • tome-1.5.9
  • tome-1.5.8
  • tome-1.5.7
  • tome-1.5.5
  • tome-1.5.4
  • tome-1.5.3
  • tome-1.5.2
  • tome-1.5.1
  • tome-1.5.0
  • tome-1.4.9
  • tome-1.4.8
  • tome-1.4.7
40 results
You can move around the graph by using the arrow keys.
Created with Raphaël 2.2.011Feb10111098987876765454343434323212131Jan3029282928272625242324232423222322212019201918171617161514131413121312Allow useable object to forbid hotkeys.I just can't get it right, can I. *sigh* At least now it should work, and I also fixed a couple of typos.Fixed run/rest break on suffocation.Calculations of height and line splitting should be done in one place!Fixed textzones being too spacious/cut off sometimes as a consequence (when they have many tall letters).Ice Storm stays in place after the source is dead (just in case); map effects actually check for duration set to 0Backup guardians consistently increase material level on all zones (hello never-dropping Crystal Heart).Wands of clairvoyance dispel darkness as advertised.Whoops.may as wellfix deadly strikesfixed attack sometimes not swapping back to the bowTalk about huge fails...don't interface screw!Better desc.More error handling.Remember chosen weapon.Better ammo selection & auto stat leveling for damage.Egos count on items.Cursed sentry:Merge branch 'master' into more_fixesfix corpusreceive blah!friendly targets no longer make saves vs. wormholeBorfast traded Vitality in for the Ghoul talentalright, foresight and precognition it is thenspatial tether blast radius reduced a bitcontingency works with more talentsreverted temporal reprieve cooldown to the higher valueMerge branch 'effective_stats_fix' into 'master'Merge branch 'small_fixes' into 'master'Merge branch 'master' of git.net-core.org:tome/t-engine4*spanks edge*Talent errors fixedYeah, old saves shouldn't get to choose the affliction the second time.Merge branch 'inventory_fail_fix' into 'master'Turns out I accidentally broke effective stats comparison. Well, now it's back and better than ever.Poor reaversTo be fair, the function name's just misleading.balance fix
Loading