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  • WaveFunctionCollapse
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Created with Raphaël 2.2.04Jan543230Dec282221201918171615141312111211109876329Nov2824181615131210931Oct2520171687530Sep2523211916622Aug191197545432129Jul2827262519171287130Jun2928272625232120181716151413927May24975410Apr131Mar11832128Feb2723212019201918191819181716141312876545432131Jan1Feb31Jan30293029282726Merge branch 'master' into MoreRogueUpdatesonce more, with speedingrestored tactical display (only one mode for now)plop(ubervo3)mergeyearly useless commitMerge branch 'master' into ubervo3useless options, for nowfixed text input cursor positionCloning one of the acolytes in the Dark Dungeon will not prevent saving Melindaremove old tweening systemupdated to new tween systemFire hatchlings summoned by the Grand Arrival of Fire Drakes do not count towards the max summon limitchaing tweensnew C++ side tweening system, integrated in DisplayObjectCoup de Grace can refresh stealth if it's already active.plopgamepad_devgamepad_devplopTalent updates:let's be super safeMerge branch 'MiscFixes' into 'master' Merge branch 'master' into MiscFixesAdded two new hooks "Quest:init" and "Quest:setStatus"Leveling up talents in the LevelupDialog will not break stealth or other effects.Randbosses will correctly learn talent categories specified with data.add_trees.(engine) Entity: Added getTemporaryValue function. Updated some temp value error messages to include name/uid of entity involved.plopfixRares/Uniques/Bosses/Elite Bosses/Gods now have distinctive markers on them to easily notice themand to the birth screenShield Wall has a new graphical effectIncreased Epoch's Curve range by 1revert bathe in light guttingFixed a bug with small maps not centering correctlyreverted staves mag dependancyFixed Stone Warden Halves bugRenamed Armour Training to Heavy Armour Training for consistancyMerge branch 'GenericTrees' into 'master' Merge remote-tracking branch 'origin/GenericTrees' into GenericTrees
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