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Created with Raphaël 2.2.016Oct1514131211109876543130Sep28272522212019181615141311924Aug22212024Jul1710621Jun2015141312111074227May2827252423222120181918171514131413121312109765430Apr282726252423222120191817161514131296529Mar28262522212019claenupMerge branch 'summon-fixes' into 'master' Nerfed a bit the Weirdling Beast (it learns new classes at a bit higher level)Summoner should use mindpower to apply effectspssshplopMerge branch '1.6Beta3' into 'master' Revert "Change other effects to not prevent entering the world map"Fix typoIncrease the Willpower contribution to Vim gainAdd life display to Blood GraspstuffRush correctly autotargets if the option is onPassives that are spells, nature powers, ... will show as such in their descriptionsforceUseTalent's ignore_cd can be set to ignore_check_only to ignore cd *checks* but not ignore seting the talent to cooling downReduce sustain cost of Blood FuryReenable Skirmisher on NPCsAdd base values to item proc DamageTypesFix Drake's Bane strength requirementChange other effects to not prevent entering the world mapChange Feed to type otherFix explore being used to deactivate Last Stand without triggering the cooldownFix Bone Spike not proccingFix Dwarf life rating tooltipFix Prothotipe's Prismatic EyeAdd a tier3 category for AutoclearZonesFix Gale Force damage type displayRedesign Windwall egoImprove block effect tooltipImprove shop jewelry craftingImprove some base gem statsAdd Brawler class to RungofFix Retribution damage being cleared by failed attempts to run/rest and add damage displayRemove leftover Daunting Presence codeFixed Overkill bad interaction with some talentslazyplopTemporal Hounds never fleeFixed Fearscape targettingFixed the Assassin Lord not being visible at first, and added a little bonus surprise
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