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  1. Oct 23, 2014
    • Grayswandir's avatar
      Restructure how gems work. · e71157f2
      Grayswandir authored
      Moved most of the gem color information for various talents into a table.
      Now more amenable to adding new gem colors.
      Tirakai's Maul can have gem interactions defined easier.
      Goedalath Rock now gives golems shadowflame damage.
      Shadowflame damage type now has a text color.
      Gems show their 'latent damage type' on tooltips.
      e71157f2
  2. Oct 16, 2014
  3. Sep 26, 2014
  4. Sep 14, 2014
  5. Sep 06, 2014
  6. Sep 05, 2014
    • Amagad's avatar
      Daggers added · 9cba26ae
      Amagad authored
      Dawn's Blade glow fixed
      Blood-edge bad pixels fixed
      9cba26ae
  7. Sep 01, 2014
  8. Jul 22, 2014
  9. Jul 17, 2014
    • Hachem_Muche's avatar
      Fixed randart generation to correctly include/exclude arcane and antimagic... · 41580f57
      Hachem_Muche authored
      Fixed randart generation to correctly include/exclude arcane and antimagic powers.  This should prevent certain rare cases of the Merchant generating inappropriate randarts for the player.
      Random egos and powers can now be added to fixed arts and other objects.
      Random Bosses have more consistent classes.
      NPCs should not be spawned with incompatible equipment.
      Oozemancers are anti-magic powered, and some NPCs have updated power sources so that they get the right equipment and are eligible for the right classes.
      Added support for a .finish function in entities that is applied after resolvers are applied.
      41580f57
  10. Jul 13, 2014
  11. Jul 09, 2014
    • Eric Wykoff's avatar
      Temporal Warden revision · eeb8f409
      Eric Wykoff authored
      Paradox now adjusts spellpower and spell costs for chronomancy by plus or minus 50 percent
      Paradox will modifier on many items reduced to keep them in line with natural willpower progression
      Actor Paradox now starts at 300
      Paradox Mage and Temporal Warden life ratings improved
      Chronomancy can no longer fail or backfire
      Anomalies rewritten and rebalanced
      Many new anomalies added
      Paradox over 600 now generates major anomalies
      Temporal Wardens revised.  Now a pure caster class much like Reavers (no stamina).  New trees added and all old ones rebalanced and retooled.
      eeb8f409
  12. Jul 02, 2014
  13. Jul 01, 2014
  14. Jun 10, 2014
  15. Jun 09, 2014
  16. Jun 06, 2014
  17. Jun 05, 2014
    • DarkGod's avatar
      Fixed Quiver of Domination · 480cff3b
      DarkGod authored
      new function util.findAllReferences
      savefile pipe logs the time it took to save
      zones and levels have a weak table to list all existing ones
      
      fixed some more memory leaks
      480cff3b
  18. Jun 03, 2014
  19. May 30, 2014
  20. May 29, 2014
  21. May 22, 2014
  22. May 21, 2014
  23. May 13, 2014
  24. May 12, 2014
    • DarkGod's avatar
      fix grayswandir bug ! :) · 05edb929
      DarkGod authored
      Big movement speed effects like lightning speed, movement infusion, .. now display a fractional effect to see how close to end they are
      05edb929
  25. May 09, 2014
  26. May 05, 2014
  27. May 04, 2014
    • DarkGod's avatar
      Improved Unarmed Discipline · cb56518f
      DarkGod authored
      Random artifacts now have a 25% to pick a non-physical damtype of one of their themes
      Improved actor tooltip
      Improved/changed many egos
      cb56518f
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