- Oct 23, 2014
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Grayswandir authored
Moved most of the gem color information for various talents into a table. Now more amenable to adding new gem colors. Tirakai's Maul can have gem interactions defined easier. Goedalath Rock now gives golems shadowflame damage. Shadowflame damage type now has a text color. Gems show their 'latent damage type' on tooltips.
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- Oct 15, 2014
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DarkGod authored
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- Oct 13, 2014
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HousePet authored
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- Oct 03, 2014
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DarkGod authored
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- Oct 01, 2014
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DarkGod authored
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- Sep 23, 2014
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DarkGod authored
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- Sep 13, 2014
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HousePet authored
Various small corrections to Mindslayers, including adding in missing math.floors and fitting it around an immovable DarkGod.
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- Sep 05, 2014
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Eric Wykoff authored
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- Aug 30, 2014
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Grayswandir authored
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- Aug 25, 2014
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Grayswandir authored
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Grayswandir authored
As a side effect, stuff like lethality now shows up in weapon tooltips.
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Grayswandir authored
Training Talents can have the following fields: - getMasteryPriority(self, t, kind) - Only the talent with the highest is used. Defaults to the talent level. - getDamage(self, t, kind) - Extra physical power granted. Defaults to level * 10. - getPercentInc(self, t, kind) - Percentage increase to damage overall. Defaults to sqrt(level / 5) / 2. Should be compatible with all existing masteries.
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- Jul 31, 2014
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DarkGod authored
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- Jul 29, 2014
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Grayswandir authored
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- Jul 27, 2014
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DarkGod authored
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- Jul 19, 2014
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Hachem_Muche authored
this adds new parameters to engine.ActorProject:project allowing specific grids and actors to be excluded from the projection.
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- Jul 13, 2014
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Eric Wykoff authored
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- Jul 09, 2014
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Eric Wykoff authored
Paradox now adjusts spellpower and spell costs for chronomancy by plus or minus 50 percent Paradox will modifier on many items reduced to keep them in line with natural willpower progression Actor Paradox now starts at 300 Paradox Mage and Temporal Warden life ratings improved Chronomancy can no longer fail or backfire Anomalies rewritten and rebalanced Many new anomalies added Paradox over 600 now generates major anomalies Temporal Wardens revised. Now a pure caster class much like Reavers (no stamina). New trees added and all old ones rebalanced and retooled.
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- Jul 01, 2014
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DarkGod authored
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- Jun 30, 2014
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DarkGod authored
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- Jun 22, 2014
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DarkGod authored
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- Jun 21, 2014
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DarkGod authored
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- Jun 10, 2014
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DarkGod authored
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- May 26, 2014
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DarkGod authored
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- May 25, 2014
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DarkGod authored
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- May 24, 2014
- May 18, 2014
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DarkGod authored
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- May 17, 2014
- May 14, 2014
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DarkGod authored
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- May 11, 2014
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DarkGod authored
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- May 08, 2014
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DarkGod authored
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- May 05, 2014
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DarkGod authored
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- May 04, 2014
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DarkGod authored
Random artifacts now have a 25% to pick a non-physical damtype of one of their themes Improved actor tooltip Improved/changed many egos
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- Apr 25, 2014
- Apr 23, 2014
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DarkGod authored
More brawlers and Sun Paladin updates Reduced the critical damage power on egos Buffed many charms Colored temporary effects by type in Actor tooltips Added Actor:checkClassification which checks if an actor is in an arbitrary set of classifications Changed die_at to show actual negative HP Minimalist UI now shows a timer left for summons
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- Apr 17, 2014
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DarkGod authored
Power checks on melee/archery egos and some damage types redone: they usualy use the higest of your spell/mind/accuracy power Big ego changes
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- Apr 01, 2014
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DarkGod authored
Mana no longer restored on levelup if Disruption Shield is active any sun paladin changes
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