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  1. Apr 07, 2015
    • Hachem_Muche's avatar
      Revise base action function. · e6f6544e
      Hachem_Muche authored
      Restrict object talents to mod == "activated"
      
      Fix bug with mitotic mindstars
      updated staff ego messages
      
      Revise definition for Wintertide
      
      Possible update to equipment resolver
      e6f6544e
  2. Mar 03, 2015
  3. Feb 28, 2015
    • Hachem_Muche's avatar
      Update power use descriptions for zone specific world-artifacts, boss, quest,... · b1e607e7
      Hachem_Muche authored
      Update power use descriptions for zone specific world-artifacts, boss, quest, and special artifacts.
      
      Updated handling of weapon special effects to pass the special effect field to the object code (facilitates handling multiple effects within object definitions).
      
      Blighted Maul's on hit shockwave will not hit the primary target.
      
      Wintertide's winter storm effect will expand in size to match its effect.
      Updated the icestorm particles effect to accept radius and density parameters (this might benefit from some more tweaking).
      
      Reduced the number of mental effects the Wintertide Phial will remove.
      
      The Crystal Focus can now be applied to shields (updates the special_combat fields appropriately).
      
      Prox's Lucky Halfling Foot benefits from Charm Mastery.
      
      Penitence cures a more reasonable (few) number of diseases.
      
      Updated the DAMAGE_SHIELD definition to note damage reflection in its tooltip and show shield strength in it's icon.
      
      Awakened Staff of Absorption gets a special damage message and death message for the player if he manages to kill himself with it.
      b1e607e7
  4. Feb 25, 2015
  5. Feb 15, 2015
    • HousePet's avatar
      Adds rounding to Augmentation. Clarifies the psionic combat modifier. Corrects... · 16911d02
      HousePet authored
      Adds rounding to Augmentation. Clarifies the psionic combat modifier. Corrects the way the psionic combat modifier is handled in combat.lua (and hence the weapon tooltips). Buffs the base mindstars slightly and slightly nerfs artifact mindstars to reduce the huge gap. Adds an icon for Psionic Maelstrom, though Nagyhal says he can make it better.
      16911d02
  6. Jan 31, 2015
  7. Jan 09, 2015
  8. Jan 01, 2015
  9. Dec 31, 2014
  10. Oct 16, 2014
  11. Oct 12, 2014
  12. Sep 15, 2014
  13. Sep 06, 2014
  14. Sep 05, 2014
    • Amagad's avatar
      Daggers added · 9cba26ae
      Amagad authored
      Dawn's Blade glow fixed
      Blood-edge bad pixels fixed
      9cba26ae
  15. Sep 01, 2014
  16. Jun 10, 2014
  17. May 05, 2014
  18. May 01, 2014
  19. Apr 23, 2014
    • DarkGod's avatar
      True Grit banned from NPCs · 26919676
      DarkGod authored
      More brawlers and Sun Paladin updates
      Reduced the critical damage power on egos
      Buffed many charms
      Colored temporary effects by type in Actor tooltips
      Added Actor:checkClassification which checks if an actor is in an arbitrary set of classifications
      Changed die_at to show actual negative HP
      Minimalist UI now shows a timer left for summons
      26919676
  20. Apr 17, 2014
  21. Mar 13, 2014
  22. Feb 19, 2014
  23. Feb 15, 2014
  24. Feb 09, 2014
  25. Jan 26, 2014
  26. Jan 16, 2014
  27. Jan 09, 2014
  28. Jan 04, 2014
  29. Jan 02, 2014
  30. Nov 20, 2013
  31. Nov 11, 2013
  32. Oct 18, 2013
  33. Sep 20, 2013
  34. Jun 30, 2013
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