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  1. Jul 22, 2021
    • yutio888's avatar
      Bring back the fix: The duration of an existing effect will not be reduced by... · d6ff5357
      yutio888 authored
      Bring back the fix: The duration of an existing effect will not be reduced by setting a new effect with a shorter duration (controlled by on_merge for some  effects). This means that an effect will not be removed if you save against another application of the same effect.
      This was not functioning due to a careless code removal.
      d6ff5357
  2. Jun 29, 2021
    • DarkGod's avatar
      Merge branch 'no-infinite-heroism' into 'master' · 905a4a6d
      DarkGod authored
      Prevent Heroism lost life bonus from chaining infinitely.
      
      
      
      See merge request !757
      905a4a6d
    • DarkGod's avatar
      Merge branch 'shield-effect-subtype-consolidation' into 'master' · c6ecacc1
      DarkGod authored
      Shield effect subtype consolidation
      
      1. Limit "shield" effect subtype to effects with a limited damage absorption amount (magical shields affected by getShieldAmount() etc, Psi Damage Shield, and Resonance Shield). Removed subtype from many effects that are not impacted by getShieldAmount, getShieldDuration, or that grant other types of protection, such as damage redirection, damage negation, negative life, and so on.
      2. Clarify that only one shield is removed and chosen at random for Shattering Blow, Sunder Armour and Impale.
      
      See merge request !754
      c6ecacc1
    • DarkGod's avatar
      Merge branch 'description-update-weapon-light' into 'master' · ce8db74c
      DarkGod authored
      Update Weapon of Light description to include the shield duration refresh.
      
      
      
      See merge request !752
      ce8db74c
    • DarkGod's avatar
      Merge branch 'typo-fix-tooltips' into 'master' · 833c0510
      DarkGod authored
      Fix typo in action speed tooltip and update block tooltip
      
      Fix typo in action speed tooltip (performa -> perform) and update block tooltip to reflect current behavior.
      
      See merge request !751
      833c0510
    • DarkGod's avatar
      Merge branch 'typo-fix-call-mausoleum' into 'master' · 3ab6e392
      DarkGod authored
      Typo fix Call of the Mausoleum: lyring -> lying
      
      
      
      See merge request !746
      3ab6e392
    • DarkGod's avatar
      Merge branch 'typo-fix-grav-trap' into 'master' · 24af7d8b
      DarkGod authored
      Typo fix Gravitic Trap: damgae -> damage
      
      
      
      See merge request !745
      24af7d8b
    • DarkGod's avatar
      Merge branch 'combat_table_updates' into 'master' · 007d575d
      DarkGod authored
      Makes combat tables for items refer back to their source item.
      
      Adds a `self` property to `o.combat` and `o.special_combat` that refers back to item's full table. Combat tables tend to get passed around through various functions and callbacks and it can be difficult to connect a combat table to a full object. This makes the link two-way (`o.combat.self == o`).
      
      This doesn't break saves, but any functionality dependent on the link *will* require a new save, as it only applies to newly generated items.
      
      See merge request !693
      007d575d
    • DarkGod's avatar
      plop · 69c48d66
      DarkGod authored
      69c48d66
  3. Jun 28, 2021
  4. Jun 26, 2021
  5. Jun 25, 2021
  6. Jun 24, 2021
  7. Jun 22, 2021
  8. Jun 20, 2021
  9. Jun 19, 2021
  10. Jun 18, 2021
  11. Jun 17, 2021
  12. Jun 16, 2021
  13. Jun 15, 2021
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