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  1. Jan 08, 2020
  2. Dec 31, 2019
    • DarkGod's avatar
      plopMerge branch 'master' into i18n · 7d181d85
      DarkGod authored
      7d181d85
    • DarkGod's avatar
      8967c40c
    • DarkGod's avatar
      Merge branch '1.6.6AI' into 'master' · 01d9d350
      DarkGod authored
      1.6.6 ai changes
      
      This should make the AI less frustrating.  I'd really like to make the flanking behavior consider distance too, but that change might be hard to do.
      
      See merge request !606
      01d9d350
    • DarkGod's avatar
      Merge branch 'vaults-update' into 'master' · c1b55ef0
      DarkGod authored
      Update living weapons and sleeping dragons vaults
      
      Starsapphire messaged me with some updates for them and I added some improvements myself.  
      For living weapons: added new "moving" enemy weapon weaker than the animated and poltergeist ones, added support for orcs weapon types, and improved the way the ASCII map generation is handled.  
      For sleeping dragons: replaces the sleep effect with a proper dozing effect to prevent use of instant use skills while asleep, bumped up chances of aggroing when picking up loot, added as a possible vault to spawn in Eruan, and bumped classes of the dragons from just wyrmic to wyrmic plus 1 random one for drakes and plus 2 random ones for the wyrm (they're supposed to be deadly even by vault standards after all!)  
      
      See merge request !608
      c1b55ef0
  3. Dec 30, 2019
  4. Dec 29, 2019
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