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  1. May 04, 2019
  2. Apr 24, 2019
  3. Apr 22, 2019
  4. Apr 21, 2019
  5. Apr 20, 2019
    • Chris Davidson's avatar
      Redesign the Vim resource · ec6807a1
      Chris Davidson authored
      - No more ability refund.  This often failed due to projection sources being messy (especially for melee) and punished you for letting things like disease get the kill.
      
      - Vim regeneration on any kill scales faster with Willpower and now also scales with target rank.
      
      - Bloodcasting is now baselined in the resource allowing you to pay Vim costs with 200% of the cost as life.  This does not let you use die_at.
      
      - Vim value is now shown on Actor tooltips
      ec6807a1
    • Chris Davidson's avatar
  6. Apr 19, 2019
  7. Apr 18, 2019
  8. Apr 16, 2019
  9. Apr 13, 2019
  10. Apr 12, 2019
  11. Apr 09, 2019
  12. Apr 05, 2019
  13. Mar 29, 2019
  14. Mar 28, 2019
    • Chris Davidson's avatar
      Fix some Bone talent bugs/issues · 5c02fa89
      Chris Davidson authored
      5c02fa89
    • Chris Davidson's avatar
      Revise Shield Wall · 91e971d6
      Chris Davidson authored
      Cleaning up scaling and reinforcing Bulwark's identity being strongly based on Block.
      
      - Now reduces Block cooldown by 2
      
      - No longer increases defense
      
      - Scaling on armor increased and scales equally with Dexterity and Strength
      
      - No longer scales with Shield Expertise (this was tiny and silly anyway)
      91e971d6
    • Chris Davidson's avatar
      Improve Corrupted Shell · 0c55be08
      Chris Davidson authored
      0c55be08
    • Chris Davidson's avatar
      Revise Shantiz · f8b25f1e
      Chris Davidson authored
      - Reduce proc damage a bit
      f8b25f1e
    • Chris Davidson's avatar
      Revise Punae's Blade · c056e560
      Chris Davidson authored
      - Add a lot of defense
      
      - Increase crit
      
      - Increase combat speed
      c056e560
    • Chris Davidson's avatar
      Revise Crystle's Astral Bindings · 006623ee
      Chris Davidson authored
      Shadow Simulacrum has been changed to be a far stronger talent.
      
      - Remove Shadow Simulacrum proc, add Dust to Dust proc
      006623ee
    • Chris Davidson's avatar
      Revise Dakhtun's Gauntlets · 754e1688
      Chris Davidson authored
      Greater Weapon Focus should not be an item proc.
      
      - Remove GWF proc, increase level of Displacement Shield Proc
      754e1688
    • Chris Davidson's avatar
      Revise Fists of the Desert Scorpion · a1dca356
      Chris Davidson authored
      Perfect Control and Quick as Thought use the same effect.
      
      - Remove Perfect Control proc, increase chance of Quick as Thought proc
      a1dca356
    • Chris Davidson's avatar
      Revise Mercy · 04d96091
      Chris Davidson authored
      % of max life converted to flat values is basically not allowed as a mechanic now.
      
      - Proc now deals flat damage increased by % of life lost on target
      04d96091
    • Chris Davidson's avatar
      Revise Shard of Insanity · be0fc3a1
      Chris Davidson authored
      Inner Demons is a class defining talent, we should not be giving it to everyone that can raise mindpower.
      
      - Replace Inner Demon active with a Sunder Mind proc
      be0fc3a1
    • Chris Davidson's avatar
      Improve Void Quiver · e6bc7ab0
      Chris Davidson authored
      Lots of things stacked against this item.  Off (and split) damage type, procs notably dependent on spellpower scaling.. May as well improve the payoff for somehow being high spellpower on a bow using class.  Also let it have a secondary role as an anti-armor item swap.
      
      A redesign would probably be better.
      
      - Increase Magic damage scaling
      
      - Increase APR
      
      - Improve procs
      e6bc7ab0
    • Chris Davidson's avatar
      Improve Aetherwalk · 4ec71cef
      Chris Davidson authored
      May as well let the item with Aether in the name scale up its damage type.  Nobody cares about tiny resistance cap increases.
      4ec71cef
    • Chris Davidson's avatar
      Revise Spellhunt Remnants · c3df837f
      Chris Davidson authored
      - Can't be worn with arcane knowledge instead of resource drain.  Resource drain doesn't actually prevent the use of this it just makes for tedious cheesing.
      
      - Better stats for mindcasters, especially nature mindcasters (which now scales Antimagic damage)
      
      - Less extreme on hit procs
      c3df837f
    • Chris Davidson's avatar
      Revise Guardian Totem · 4b6bbde4
      Chris Davidson authored
      - Level scales with summoner level
      
      - Mindpower peaks around 86 (buff for most endgame)
      
      - Summon despawns on unequip or level change
      
      - Higher power cost
      
      - Lower duration
      4b6bbde4
  15. Mar 26, 2019
  16. Mar 25, 2019
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