- Jul 27, 2021
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DarkGod authored
Correct Vim tooltip. Vim gain is 1 + 50% Wil times creature rank, not 1 + 30% Wil times half creature rank See merge request !762
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DarkGod authored
Allow Waters of Life to bypass is_heal test Allow Waters of Life to bypass is_heal test because it prevents poison/disease from hurting you, even if 0 heal mod stops any healing. See merge request !760
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- Jul 04, 2021
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K'van authored
Correct Vim tooltip. (Vim gain is 1 + 50% Wil times creature rank, not 1 + 30% Wil times half creature rank)
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- Jul 02, 2021
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K'van authored
Allow Waters of Life to bypass is_heal test because it can also cleanse effects which could possibly reduce your heal mod to 0 (causing the is_heal test to fail).
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- Jun 29, 2021
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DarkGod authored
Prevent Heroism lost life bonus from chaining infinitely. See merge request !757
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DarkGod authored
Shield effect subtype consolidation 1. Limit "shield" effect subtype to effects with a limited damage absorption amount (magical shields affected by getShieldAmount() etc, Psi Damage Shield, and Resonance Shield). Removed subtype from many effects that are not impacted by getShieldAmount, getShieldDuration, or that grant other types of protection, such as damage redirection, damage negation, negative life, and so on. 2. Clarify that only one shield is removed and chosen at random for Shattering Blow, Sunder Armour and Impale. See merge request !754
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DarkGod authored
Update Weapon of Light description to include the shield duration refresh. See merge request !752
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DarkGod authored
Fix typo in action speed tooltip and update block tooltip Fix typo in action speed tooltip (performa -> perform) and update block tooltip to reflect current behavior. See merge request !751
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DarkGod authored
Typo fix Call of the Mausoleum: lyring -> lying See merge request !746
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DarkGod authored
Makes combat tables for items refer back to their source item. Adds a `self` property to `o.combat` and `o.special_combat` that refers back to item's full table. Combat tables tend to get passed around through various functions and callbacks and it can be difficult to connect a combat table to a full object. This makes the link two-way (`o.combat.self == o`). This doesn't break saves, but any functionality dependent on the link *will* require a new save, as it only applies to newly generated items. See merge request !693
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DarkGod authored
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- Jun 28, 2021
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DarkGod authored
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- Jun 26, 2021
- Jun 25, 2021
- Jun 24, 2021
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DarkGod authored
Fix Vile Transplant effect limit. See merge request !753
- Jun 22, 2021
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Otowa Kotori authored
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- Jun 20, 2021
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Otowa Kotori authored
People say last minute have some more minutes
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- Jun 19, 2021
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K'van authored
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K'van authored
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K'van authored
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K'van authored
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K'van authored
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K'van authored
Restrict "shield" subtype to effects that are affected by aegis, getShieldAmount, getShieldDuration, etc.
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K'van authored
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K'van authored
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K'van authored
Fix typo in action speed tooltip (performa -> perform) and update block tooltip to reflect current behavior.
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Otowa Kotori authored
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- Jun 18, 2021
- Jun 17, 2021
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DarkGod authored
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DarkGod authored
Tentative fix for yeti's in EoR havingfur stick outside of pants
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DarkGod authored
Last minute Korea translation bugfix See merge request !748
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Otowa Kotori authored
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- Jun 16, 2021
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DarkGod authored
Miscs for next version 1. fix wintry ego on shield not crit (it does mindcrit, but then use the base damage instead) 2. fix Shattering Charge double crits (luckily only spire dragon knows this obslete talent, which is extremely rare except Gorbat Pride). See merge request !747
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yutio888 authored
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yutio888 authored
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