- Dec 15, 2014
-
-
DarkGod authored
-
- Dec 14, 2014
-
-
DarkGod authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Dec 12, 2014
-
-
Alex Ksandra authored
It required some minor additions to the engine code, but nothing too brutal. instant_resolve = "last" now runs last resolvers as well; generic and genericlast resolvers now receive additional arguments that are passed to resolvers.
-
- Dec 02, 2014
- Dec 01, 2014
-
-
DarkGod authored
-
- Nov 29, 2014
-
-
Grayswandir authored
-
- Nov 13, 2014
-
-
DarkGod authored
-
- Nov 12, 2014
-
-
DarkGod authored
-
- Nov 07, 2014
-
-
Grayswandir authored
-
- Nov 06, 2014
-
-
Grayswandir authored
-
Grayswandir authored
-
Grayswandir authored
-
- Nov 05, 2014
-
-
Grayswandir authored
-
Grayswandir authored
-
- Nov 03, 2014
- Nov 02, 2014
-
-
DarkGod authored
-
- Nov 01, 2014
-
-
DarkGod authored
-
- Oct 22, 2014
-
-
DarkGod authored
-
- Oct 17, 2014
-
-
DarkGod authored
-
- Oct 10, 2014
- Oct 09, 2014
-
-
DarkGod authored
Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness New FontPackages engine class, lets easily define and switch "themes" of fonts Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
-
DarkGod authored
-
DarkGod authored
-
- Oct 07, 2014
- Sep 29, 2014
-
-
Grayswandir authored
Added in some callbacks and stuff.
-
Grayswandir authored
instance of it.
-
- Sep 23, 2014
-
-
DarkGod authored
New hook "Boot:loadBackground" Addons can add a new splashscreen by having a special boot-screen folder
-
- Sep 08, 2014
-
-
DarkGod authored
-
- Sep 05, 2014
-
-
Eric Wykoff authored
-
- Sep 01, 2014
- Aug 28, 2014
-
-
Grayswandir authored
Doesn't handle multiple slots terribly well.
-
- Aug 26, 2014
-
-
DarkGod authored
-