- Mar 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2985 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2982 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2980 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2969 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Lowered AP and Damage on Weapon Folding Made the stun on Borrowed Time irresistable and lowered the actual effect duration so it coincides with the tooltip Decreased Quantum Feed and Strength of Purpose stat increases but increased saving throw bonus git-svn-id: http://svn.net-core.org/repos/t-engine4@2967 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Replace Mana Tap with Supercharge Golem for Alchemists - it will instantly bring back a dead golem to life and give it a big regen boost and damage boost git-svn-id: http://svn.net-core.org/repos/t-engine4@2966 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 07, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2960 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Changed the drop system to a two steps system: First the game chooses the quality of the item (unique, double greater, greater, ...) and then the actual object is selected. Quality chance varies by levels and by drop source (bosses obviously drop better stuff). git-svn-id: http://svn.net-core.org/repos/t-engine4@2954 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Most things that happened on actor's turn now happen on game's turn. Due to this change Movement Infusion, Lightning Speed and Step Up now provide their buff for a veyr low number of turns (usualy one or two), but since they are game turns they give ample player turns git-svn-id: http://svn.net-core.org/repos/t-engine4@2953 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 04, 2011
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dg authored
resolvers.talents{} can now take a table for each talent value which specifies how and when the talent is level'ed up Dragons have lost summoning; but they are now more formidable foes git-svn-id: http://svn.net-core.org/repos/t-engine4@2910 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2909 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2875 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2869 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 26, 2011
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dg authored
Antimagic users rejoince! Movement infusions have been buffed, they now provide a "Lightning Speed"-like effect, granting very high movement speed for a few turns and thus can be used as escape mechanism git-svn-id: http://svn.net-core.org/repos/t-engine4@2859 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Actors now start with 150 Paradox so new players have more leeway before they start blowing themselves up Failure, Backfire, and Anomalies don't start happening until 200, 300 and 400 paradox Added gamelog messages for when paradox thresholds are crossed. git-svn-id: http://svn.net-core.org/repos/t-engine4@2856 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 25, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2833 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2832 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2831 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2827 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2817 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Melee attacks are now routed throught a talent (invisible to players) so that the tactical AI can prioritize it correctly Tactical AI using party members can be given talent priorities to use (or disabled from using some talents completly) git-svn-id: http://svn.net-core.org/repos/t-engine4@2812 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Switched Drain and Blood Sacrifice Killing a creature with a vim using talent will refund that talent's cost Corruptors now start with Drain instead of Blood Sacrifice and Blood Spray instead of Blood Grasp git-svn-id: http://svn.net-core.org/repos/t-engine4@2806 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 23, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2804 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 22, 2011
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dg authored
Engine change: friendlyfire is now selffire, and friendlyfire defines if your *allies* are hit Tactical AI using NPCs will be less likely to keep hiding in corridors, they'll get into LOS to try to pound you (but then you can thus pound them too) Tactical AI now has parameters to avoid friendly fire git-svn-id: http://svn.net-core.org/repos/t-engine4@2801 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2797 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Vim now automatically increases when a foe is killed by 1+WIL/10; making Willpower useful for Corrupters git-svn-id: http://svn.net-core.org/repos/t-engine4@2796 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2792 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2734 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Several Chronomancy abilities are now sustains Anomalies can no longer occurr in the Eidolon Plane Time Skip and Borrowed Time swapped positions in the Time Travel tree Corona should no longer hit the player Retribution description clearer git-svn-id: http://svn.net-core.org/repos/t-engine4@2730 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 14, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2727 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 11, 2011
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dg authored
Replaced Avoid Fate with a new talent Foresight Moved Perfect Aim to the Temporal Archery tree and replaced it with Daja Vu Moved Celerity to the Speed Control tree Moved Entropic Field to the energy tree Dimensional Step now gains more range with talent points Phase Shot is now a single target temporal shot that bypasses terrain and other obstacles Quantum Feed and Strength of Purpose now add some Physical and Spell saves Damage Smearing duration increased Echos from the Past now does much less Echo damage and some base Temporal damage and has a larger cone starting out Jumpgate now has a range attached to it rather then working everywhere on the level Balanced range and cooldown on several Paradox Mage spells Increased the duration on Time Skip slightly git-svn-id: http://svn.net-core.org/repos/t-engine4@2713 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 10, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2707 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 07, 2011
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dg authored
Left click talent does not work on the worldmap git-svn-id: http://svn.net-core.org/repos/t-engine4@2677 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 04, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2659 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 02, 2011
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dg authored
Equilibrium from sustains can not be lost with meditation git-svn-id: http://svn.net-core.org/repos/t-engine4@2614 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2612 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 31, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2579 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2577 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2575 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2573 51575b47-30f0-44d4-a5cc-537603b46e54
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