- Feb 04, 2015
-
-
DarkGod authored
-
- Feb 03, 2015
-
-
Alex Ksandra authored
-
Alex Ksandra authored
-
DarkGod authored
-
DarkGod authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
DarkGod authored
Added an option to not use tilesets, for very crapper GPUs/Drivers
-
DarkGod authored
-
Alex Ksandra authored
How horrible.
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Feb 02, 2015
-
-
Alex Ksandra authored
-
- Feb 01, 2015
-
-
DarkGod authored
-
Alex Ksandra authored
Now actors can try to wear an object to the specific inventory.
-
- Jan 31, 2015
-
-
Alex Ksandra authored
-
Alex Ksandra authored
Dragging onto a doll, as opposed to clicking "wield/wear" from an item menu, caused alchemist gems to not stack because it tried to unequip stuff first. More than that, you could unequip stuff and not be able to equip stuff, meaning that you just have lost a turn for nothing. Now both methods let doWear handle replacing. Also, fixed repace-abuse. (Hopefully.) Now the game checks if you can still wear the object after removing initial one in an attempt to replace.
-
DarkGod authored
-
DarkGod authored
-
- Jan 30, 2015
-
-
Alex Ksandra authored
and for items' full recharge (below cooldowns, above recall)
-
Alex Ksandra authored
-
- Jan 28, 2015
-
-
DarkGod authored
Reduced the volume of door creaking
-
- Jan 27, 2015
-
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Jan 26, 2015
- Jan 24, 2015
-
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Jan 23, 2015
-
-
Alex Ksandra authored
-