- Mar 03, 2015
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Hachem_Muche authored
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DarkGod authored
Small fixes Fixed the annoyance and the wrongly-amended commit. It actually broke the game. I hope that didn't go into the beta. :/
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Alex Ksandra authored
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Alex Ksandra authored
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DarkGod authored
Small fixes Sometimes, too much error handling may handle errors which are not errors.
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- Mar 02, 2015
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Alex Ksandra authored
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DarkGod authored
Small fixes Thanks Simon for catching this.
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Alex Ksandra authored
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DarkGod authored
New gameplay option to auto-validate the default target; thus requiring only one keypress to fire a talent
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- Mar 01, 2015
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DarkGod authored
More fixes
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Eric Wykoff authored
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Eric Wykoff authored
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DarkGod authored
More reshape fixes more like "more trying to pretend like auto-reshape doesn't exist"
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Alex Ksandra authored
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DarkGod authored
More artifact power use descriptions Updates power use descriptions for zone specific world-artifacts, boss, quest, and special artifacts. Updated handling of weapon special effects to pass the special effect field to the object code (facilitates handling multiple effects within object definitions). Blighted Maul's on hit shockwave will not hit the primary target. Wintertide's winter storm graphic will expand in size to match its effect. Updated the icestorm particles effect to accept radius and density parameters (this might benefit from some more tweaking). Reduced the number of mental effects the Wintertide Phial will remove. The Crystal Focus can now be applied to shields (updates the special_combat fields appropriately). Prox's Lucky Halfling Foot benefits from Charm Mastery. Penitence cures a more reasonable (fewer) number of diseases. Updated the DAMAGE_SHIELD definition to note damage reflection in its tooltip and show shield strength in it's icon. Awakened Staff of Absorption gets a special damage message and death message for the player if he manages to kill himself with it. Drain damage is based on maximum life (buff).
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DarkGod authored
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DarkGod authored
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DarkGod authored
Event gridupdate Adjusted the grid criteria for several level events to include more grids in their effects. Highlighted a few special grids for escorts and slime tunnels.
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DarkGod authored
More fixes
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Eric Wykoff authored
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Hachem_Muche authored
Highlighted a few special grids for escorts and slime tunnels.
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Eric Wykoff authored
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DarkGod authored
Small fixes I think this is my last one for this cycle.
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- Feb 28, 2015
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Alex Ksandra authored
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Eric Wykoff authored
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Eric Wykoff authored
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Alex Ksandra authored
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Hachem_Muche authored
Update power use descriptions for zone specific world-artifacts, boss, quest, and special artifacts. Updated handling of weapon special effects to pass the special effect field to the object code (facilitates handling multiple effects within object definitions). Blighted Maul's on hit shockwave will not hit the primary target. Wintertide's winter storm effect will expand in size to match its effect. Updated the icestorm particles effect to accept radius and density parameters (this might benefit from some more tweaking). Reduced the number of mental effects the Wintertide Phial will remove. The Crystal Focus can now be applied to shields (updates the special_combat fields appropriately). Prox's Lucky Halfling Foot benefits from Charm Mastery. Penitence cures a more reasonable (few) number of diseases. Updated the DAMAGE_SHIELD definition to note damage reflection in its tooltip and show shield strength in it's icon. Awakened Staff of Absorption gets a special damage message and death message for the player if he manages to kill himself with it.
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Eric Wykoff authored
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DarkGod authored
Small fixes More bugfixes!
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DarkGod authored
Buff argoniel Elandar no longer ignores irresistible sun since Argoniel no longer has it Buffed Aeryn back up a bit so she can tank a bit longer (or tank them both briefly) Argoniel will still eventually win if the two are left alone
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Eric Wykoff authored
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- Feb 27, 2015
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Alex Ksandra authored
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Alex Ksandra authored
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Eric Wykoff authored
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Eric Wykoff authored
buffed aeryn a bit to compensate
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Eric Wykoff authored
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DarkGod authored
World artifact power descriptions Updated on use descriptions for several World Artifacts and added some log messages. Changed Umbraphage's damage calculation to actually care about it's charge level (slight nerf). Fixed a bug with Butcher that could cause its rampage not to activate on damage. Now benefits from Charm Mastery. Stormlash's AOE effect is correctly centered on the target, rather than the user. DamageType.LITE now reduces the unlit value of grids with darkness if it can't remove them. (Fixes a possible abusable bug with Umbraphage.) Updated the tooltip for the Invisibility effect.
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- Feb 26, 2015
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Hachem_Muche authored
Changed Umbraphage's damage calculation to actually care about it's charge level (slight nerf). Fixed a bug with Butcher that could cause its rampage not to activate on damage. Now benefits from Charm Mastery. Stormlash's AOE effect is correctly centered on the target, rather than the user. DamageType.LITE now reduces the unlit value of grids with darkness if can't remove them. (Fixes a possible abusable bug with Umbraphage.) Updated the tooltip for the Invisibility effect.
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DarkGod authored
Buff argoniel Nerfed Aryn, Buffed Argoniel I did some extensive testing on this. She can tank for around 70-110 turns before being killed by Argoniel. Tested on normal, nightmare, and insane. Insane will have more variance because of the random classes but Aryn is no longer soloing the boss. I talked it out with Supermini quite a bit as he has a lot of experience on harder difficulties. I also adjusted Argoniel's talents. Gave her Elemental Discord and Blood Splash from Vile Life, swapped soul rot out for drain since she has natural vim regen. Dropped Bone Spear. She only uses a talent 50% of the time so having a lot of mediocre talents really makes her less effective. Gave her prodigies that I felt suited her bette (Spine of the World and Endless Woes). I didn't give her healing inversion. Supermini sounded scared ;) Also gave her the same inscription load out as Elandar, but replaced invis with heroism.
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