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  1. Dec 01, 2014
  2. Oct 13, 2014
  3. Oct 11, 2014
  4. Sep 28, 2014
  5. Sep 24, 2014
  6. Sep 20, 2014
  7. Sep 18, 2014
  8. Sep 13, 2014
  9. Sep 12, 2014
  10. Sep 10, 2014
  11. Sep 08, 2014
  12. Sep 06, 2014
  13. Sep 05, 2014
  14. Sep 02, 2014
  15. Sep 01, 2014
    • Amagad's avatar
      Added pants to Skin of Many · cde6d236
      Amagad authored
      cde6d236
    • DarkGod's avatar
      remove debug · 43d71a91
      DarkGod authored
      43d71a91
    • DarkGod's avatar
      Merge branch 'playerdoll-artifacts' into 'master' · 56b08acf
      DarkGod authored
      Playerdoll artifacts
      
      Added artifact sword gfx for character dolls
      56b08acf
    • Amagad's avatar
      Artifact sword images added to player dolls · b8ec5362
      Amagad authored
      b8ec5362
    • DarkGod's avatar
      Merge branch 'wyrmictweaks' into 'master' · 17e071f6
      DarkGod authored
      Wyrmictweaks
      
      Set of various wyrmic tweaks and buffs.
      17e071f6
    • DarkGod's avatar
      b7613562
    • DarkGod's avatar
      amagad in credits · 4ba95eab
      DarkGod authored
      4ba95eab
    • DarkGod's avatar
      Merge branch 'saves-tooltip' into 'master' · e1c873a1
      DarkGod authored
      Saves tooltip
      
      Makes powers/saves show the effective increase in tooltips on equip.
      e1c873a1
    • DarkGod's avatar
      Merge branch 'ItemStackingLimits' into 'master' · d1393438
      DarkGod authored
      Item stacking limits
      
      Alchemist golems will no longer equip entire stacks of gems in their gem slots.
      When buying part of a stack of objects from a store, the log will correctly show the number purchased.
      Dropping a partial stack of objects will drop a new stack rather than individual objects.
      When picking up an object, the correct item will be shown as newly picked up in the inventory dialog.
      Fixed a rare bug when transferring items if the recipient inventory was full.
      
      * Adds support for an inventory-specific stack_limit parameter when defining an inventory. (in .infos or actor.body table.)
      The changes are backward compatible and the new stack_limit is dynamically changeable.
      
      This affects addObject, removeObject, sortInven, wearObject, pickupFloor, dropFloor,
      Improves object stacking functions to handle a specified number to unstack/stack.
      Fixed a bug in itemPosition so that it will correctly search stacked objects and returns the stack position.  Can search by reference.
      The actor/object checks in pickupFloor are now passed the number of stacked objects picked up to allow them to work correctly on partial
      
      stacks.
      Extended inventory definition support to initialize with a table to values.
      Fixed a bug when inspecting actor inventories in debug mode.
      d1393438
  16. Aug 28, 2014
  17. Aug 27, 2014
  18. Aug 26, 2014
  19. Aug 25, 2014
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