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  1. Sep 14, 2014
  2. Sep 06, 2014
  3. Sep 05, 2014
    • Amagad's avatar
      Daggers added · 9cba26ae
      Amagad authored
      Dawn's Blade glow fixed
      Blood-edge bad pixels fixed
      9cba26ae
  4. Sep 01, 2014
  5. Aug 27, 2014
  6. Aug 26, 2014
  7. Aug 25, 2014
    • Grayswandir's avatar
      Removed debug code. · 766013d0
      Grayswandir authored
      766013d0
    • Grayswandir's avatar
      Move some logic into a getDammod function for easy superloading. · b582af52
      Grayswandir authored
      As a side effect, stuff like lethality now shows up in weapon tooltips.
      b582af52
    • Grayswandir's avatar
      More flexible combat masteries. · aab61a1b
      Grayswandir authored
      Training Talents can have the following fields:
      - getMasteryPriority(self, t, kind) - Only the talent with the highest is used. Defaults to the talent level.
      - getDamage(self, t, kind) - Extra physical power granted. Defaults to level * 10.
      - getPercentInc(self, t, kind) - Percentage increase to damage overall. Defaults to sqrt(level / 5) / 2.
      
      Should be compatible with all existing masteries.
      aab61a1b
  8. Aug 21, 2014
  9. Aug 11, 2014
  10. Aug 03, 2014
  11. Aug 01, 2014
  12. Jul 31, 2014
  13. Jul 29, 2014
  14. Jul 28, 2014
  15. Jul 27, 2014
  16. Jul 25, 2014
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