- Feb 27, 2015
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DarkGod authored
World artifact power descriptions Updated on use descriptions for several World Artifacts and added some log messages. Changed Umbraphage's damage calculation to actually care about it's charge level (slight nerf). Fixed a bug with Butcher that could cause its rampage not to activate on damage. Now benefits from Charm Mastery. Stormlash's AOE effect is correctly centered on the target, rather than the user. DamageType.LITE now reduces the unlit value of grids with darkness if it can't remove them. (Fixes a possible abusable bug with Umbraphage.) Updated the tooltip for the Invisibility effect.
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- Feb 26, 2015
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Hachem_Muche authored
Changed Umbraphage's damage calculation to actually care about it's charge level (slight nerf). Fixed a bug with Butcher that could cause its rampage not to activate on damage. Now benefits from Charm Mastery. Stormlash's AOE effect is correctly centered on the target, rather than the user. DamageType.LITE now reduces the unlit value of grids with darkness if can't remove them. (Fixes a possible abusable bug with Umbraphage.) Updated the tooltip for the Invisibility effect.
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DarkGod authored
Buff argoniel Nerfed Aryn, Buffed Argoniel I did some extensive testing on this. She can tank for around 70-110 turns before being killed by Argoniel. Tested on normal, nightmare, and insane. Insane will have more variance because of the random classes but Aryn is no longer soloing the boss. I talked it out with Supermini quite a bit as he has a lot of experience on harder difficulties. I also adjusted Argoniel's talents. Gave her Elemental Discord and Blood Splash from Vile Life, swapped soul rot out for drain since she has natural vim regen. Dropped Bone Spear. She only uses a talent 50% of the time so having a lot of mediocre talents really makes her less effective. Gave her prodigies that I felt suited her bette (Spine of the World and Endless Woes). I didn't give her healing inversion. Supermini sounded scared ;) Also gave her the same inscription load out as Elandar, but replaced invis with heroism.
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DarkGod authored
Small fixes to Healing Inversion Feedback loops are bad. There's a fix for two of them and a silly safeguard for the rest.
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Alex Ksandra authored
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Eric Wykoff authored
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Alex Ksandra authored
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Alex Ksandra authored
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Alex Ksandra authored
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Alex Ksandra authored
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DarkGod authored
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Alex Ksandra authored
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Alex Ksandra authored
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DarkGod authored
Small fixes Forum complaints!
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DarkGod authored
More fixes misc balance
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Alex Ksandra authored
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- Feb 25, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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DarkGod authored
ShowChatLog fix Ask, and ye shall receive! Let's see how this breaks :). I tested it but I have little faith in myself. >.<
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DarkGod authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Alex Ksandra authored
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Alex Ksandra authored
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Alex Ksandra authored
When the VO gets around, keeping rendering data will be significantly cheaper so things might change.
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Alex Ksandra authored
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Alex Ksandra authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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- Feb 24, 2015
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DarkGod authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
Resurrecting while standing on an an entity with on_move damage should no longer kill the player a second time
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