- Jan 07, 2016
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DarkGod authored
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- Apr 01, 2015
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Nick Moran authored
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- Jan 01, 2015
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DarkGod authored
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- Jan 16, 2014
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DarkGod authored
yay
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- Feb 20, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6436 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 22, 2010
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dg authored
The game now computes "keyframes", those are the number of reference frames displayed. Simply this means that particles effects and such that are dependant on being called 30 times per seconds now work independantly from actual FPS. Game:display() now receives a "nb_keyframes" parameter, it should be passed to to the map an other such things (see the example module, it is easy to update, although technically not needed) Requested FPS can be changed in the video options git-svn-id: http://svn.net-core.org/repos/t-engine4@2007 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 05, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1424 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 02, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1362 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 23, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1304 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1303 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 22, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1289 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 17, 2010
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dg authored
All (nearly) dialogs can be exited by clicking outside their borders git-svn-id: http://svn.net-core.org/repos/t-engine4@1246 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2010
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dg authored
TE4 can now handle multiple versions of the same engine (or even different ones). Engines are located in game/engines and the default one in game/engines/default Game engines can also come in archived form in a .teae zip file git-svn-id: http://svn.net-core.org/repos/t-engine4@1110 51575b47-30f0-44d4-a5cc-537603b46e54
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