- Feb 11, 2019
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DarkGod authored
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- Feb 10, 2019
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DarkGod authored
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- Feb 01, 2019
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Assen Kanev authored
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- Jan 20, 2019
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DarkGod authored
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- Jan 18, 2019
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Chris Davidson authored
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Chris Davidson authored
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Chris Davidson authored
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- Jan 02, 2019
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Assen Kanev authored
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Assen Kanev authored
This reverts commit 8718909a.
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Assen Kanev authored
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- Dec 13, 2018
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Chris Davidson authored
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DarkGod authored
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- Dec 10, 2018
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Tawny Harte authored
reword bonus shield attack for flow. adding conf power to bellowing roar. tidied up buffet's damaging for damage
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- Dec 09, 2018
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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- Dec 08, 2018
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Tawny Harte authored
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- Dec 07, 2018
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Chris Davidson authored
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Chris Davidson authored
Leftover numbers from an earlier iteration, no need to lower this so severely now.
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Chris Davidson authored
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Chris Davidson authored
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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- Dec 06, 2018
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Tawny Harte authored
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- Dec 05, 2018
- Dec 04, 2018
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DarkGod authored
many new mapscript algorithms. rooms fully supported, including vaults and lua coded rooms. minimum spanning tree algorithm available to connect rooms (or whatever)
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Chris Davidson authored
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Chris Davidson authored
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Chris Davidson authored
This is to fix unfortunate side effects of the anti-cheese change like Stone Warden clones no longer copying your effects. By default cloneActor sets this field to true.
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Chris Davidson authored
- Now updates on damage taken with a backup on actBase - Stamina cost reduced - Resist value displayed in icon
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Chris Davidson authored
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Chris Davidson authored
Not quite sure whats going on but this should fix it.
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Chris Davidson authored
Notably, strength debuffs make this really annoying for casters early game. There isn't much gameplay value to be preserved here.
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Chris Davidson authored
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Chris Davidson authored
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