- Apr 01, 2015
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Nick Moran authored
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- Feb 03, 2015
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DarkGod authored
Added an option to not use tilesets, for very crapper GPUs/Drivers
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- Jan 10, 2015
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DarkGod authored
fix shadows ! grayswandir !!! Fixed the bad interaction between Cultists and Pyroclast events in the Daikara
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- Jan 08, 2015
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DarkGod authored
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- Jan 01, 2015
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DarkGod authored
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- Dec 28, 2014
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DarkGod authored
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- Dec 24, 2014
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Alex Ksandra authored
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Alex Ksandra authored
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- Jul 01, 2014
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DarkGod authored
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- Jun 05, 2014
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DarkGod authored
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- Jun 01, 2014
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DarkGod authored
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- May 19, 2014
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DarkGod authored
Added a Tiles.sharp_scaling parameter; if set to true the entities textures will not be interpoled by OpenGL
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- Feb 07, 2014
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DarkGod authored
Entities add_mos can have an "auto_tall" property to autoset display_y and display_h corresponding to the tile geometry
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- Jan 16, 2014
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DarkGod authored
yay
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- Feb 20, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6436 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 29, 2012
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dg authored
New events git-svn-id: http://svn.net-core.org/repos/t-engine4@5319 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 21, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5165 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3827 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 12, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3826 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 11, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3824 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3674 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 07, 2011
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dg authored
Overhauled the graphic mode selection (settings are reset), you can now select tiles & size independantly. Added a 64x64 mode git-svn-id: http://svn.net-core.org/repos/t-engine4@2304 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
add shockbolt first tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@2302 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2010
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dg authored
TE4 can now handle multiple versions of the same engine (or even different ones). Engines are located in game/engines and the default one in game/engines/default Game engines can also come in archived form in a .teae zip file git-svn-id: http://svn.net-core.org/repos/t-engine4@1110 51575b47-30f0-44d4-a5cc-537603b46e54
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