- Feb 09, 2015
- Feb 08, 2015
-
-
DarkGod authored
-
DarkGod authored
Equip niceties As per your request. Needed more tinkering but now everything handles extremely nicely and chat messages are a bit improved.
-
Alex Ksandra authored
Symmetry screwed with equipping two rings consequentially in no particular slot, so I changed to to be less symmetric (as it used to be).
-
DarkGod authored
Small fixes spellCrit returns multiple values, and project() doesn't really like it.
-
DarkGod authored
Keepsake more like keep erroring out Yeah. Take that, silly quest.
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Feb 07, 2015
-
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
DarkGod authored
-
DarkGod authored
-
DarkGod authored
-
DarkGod authored
-
DarkGod authored
-
DarkGod authored
Reloading archery It's a lot of changes overdue.
-
DarkGod authored
-
Alex Ksandra authored
-
DarkGod authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
- Feb 06, 2015
-
-
DarkGod authored
Combat display tweaks * Comparing gloves to gauntlets resulted in bogus previously due to a peculiar asymmetry in the calculations. Now it take sthe right defaults! * "Advanced weapon stats" game option now also changes the comparison, for viewing pleasure and profit. * Speed for unarmed stuff displays their actual speed for Brawlers now. * Speed comparison now works. Had to change how compare_fields works but nothing else uses that fashion in vanilla and the old way made little sense (to me at least) anyway.
-
DarkGod authored
Warden balance lots of tweaks, balancing, and general bug fixing based on the last few days feedback
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
Alex Ksandra authored
-
DarkGod authored
-
Eric Wykoff authored
-