- Feb 05, 2017
- Feb 04, 2017
- Feb 03, 2017
- Feb 02, 2017
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
SayYesToALittleMoreRogueStuff Fix Throwing Knives talent speed and sounds. Quickdraw will not throw at unseen targets. Trained Reactions damage avoided/stam cost embedded in combat log messages (reduces spam). Clarified Heavy Armour Training description. See merge request !378
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Hachem_Muche authored
Quickdraw will not throw at unseen targets. Trained Reactions damage avoided/stam cost embedded in combat log messages (reduces spam). Clarified Heavy Armour Training description.
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- Feb 01, 2017
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fixed storage room in the Fortress
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DarkGod authored
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DarkGod authored
(was that even tested ???)
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DarkGod authored
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DarkGod authored
Misc scaling updates Added base physical power/crit to character sheet. Clarified/fix descriptions of several talents. Updated Tactical tables for some inscription talents: Infusion: Healing, Infusion: Wild, Infusion: Primal, Infusion: Movement, Infusion: Sun, Infusion: Heroism, Infusion: Insidious Poison, Infusion: Wild Growth, Taint: Devourer Relentless Pursuit: Minimum detrimental effect duration reduction 2 turns. Cooldown scales to a limit. Works for all save_for_effects types. Summon: Fails gracefully if no summons are possible. (Prevents NPC's from wasting turns.) Rotting Disease: Rescaled damage. Decrepitute Disease: Rescaled damage. Weakness Disease: Rescaled damage. Void Blast: Fix tactical table. Lay Web: Updated scaling for detect/disarm power. Web weakens over time. Crush: Fix tactical table. Sever Lifeline: Correct tactical table, description. Gift of Amakthel: Fails gracefully if no summons are possible. (Prevents NPC's from wasting turns.) keepsake Blindside: updated tactical table. Frost Grap: Updated tactical table. Cripple: Nerfed speed penalty (< 50%). Mobile Defense: Bonus defense limited < +100%. See merge request !375
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DarkGod authored
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DarkGod authored
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- Jan 31, 2017