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  1. Jan 01, 2015
  2. Dec 31, 2014
  3. Dec 29, 2014
  4. Dec 27, 2014
  5. Dec 22, 2014
  6. Dec 21, 2014
  7. Dec 16, 2014
  8. Dec 12, 2014
  9. Dec 05, 2014
  10. Oct 26, 2014
  11. Oct 23, 2014
    • Grayswandir's avatar
      Restructure how gems work. · e71157f2
      Grayswandir authored
      Moved most of the gem color information for various talents into a table.
      Now more amenable to adding new gem colors.
      Tirakai's Maul can have gem interactions defined easier.
      Goedalath Rock now gives golems shadowflame damage.
      Shadowflame damage type now has a text color.
      Gems show their 'latent damage type' on tooltips.
      e71157f2
  12. Oct 16, 2014
  13. Oct 12, 2014
  14. Sep 26, 2014
  15. Sep 15, 2014
  16. Sep 14, 2014
  17. Sep 10, 2014
  18. Sep 06, 2014
  19. Sep 05, 2014
  20. Sep 01, 2014
  21. Jul 22, 2014
  22. Jul 21, 2014
  23. Jul 19, 2014
  24. Jul 17, 2014
    • Hachem_Muche's avatar
      Fixed randart generation to correctly include/exclude arcane and antimagic... · 41580f57
      Hachem_Muche authored
      Fixed randart generation to correctly include/exclude arcane and antimagic powers.  This should prevent certain rare cases of the Merchant generating inappropriate randarts for the player.
      Random egos and powers can now be added to fixed arts and other objects.
      Random Bosses have more consistent classes.
      NPCs should not be spawned with incompatible equipment.
      Oozemancers are anti-magic powered, and some NPCs have updated power sources so that they get the right equipment and are eligible for the right classes.
      Added support for a .finish function in entities that is applied after resolvers are applied.
      41580f57
  25. Jul 16, 2014
  26. Jul 13, 2014
  27. Jul 09, 2014
    • Eric Wykoff's avatar
      Temporal Warden revision · eeb8f409
      Eric Wykoff authored
      Paradox now adjusts spellpower and spell costs for chronomancy by plus or minus 50 percent
      Paradox will modifier on many items reduced to keep them in line with natural willpower progression
      Actor Paradox now starts at 300
      Paradox Mage and Temporal Warden life ratings improved
      Chronomancy can no longer fail or backfire
      Anomalies rewritten and rebalanced
      Many new anomalies added
      Paradox over 600 now generates major anomalies
      Temporal Wardens revised.  Now a pure caster class much like Reavers (no stamina).  New trees added and all old ones rebalanced and retooled.
      eeb8f409
  28. Jul 02, 2014
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