profiler availble at all times by CTRL+SHIFT+ALT+P
Class interface changed from dynamic lookup to cached. THis means interfaces which load data and define class properties/methods MUST BE require'd before the class implementing them This is quite the speedup git-svn-id: http://svn.net-core.org/repos/t-engine4@88 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engine/Actor.lua 6 additions, 2 deletionsgame/engine/Actor.lua
- game/engine/GameEnergyBased.lua 6 additions, 0 deletionsgame/engine/GameEnergyBased.lua
- game/engine/GameTurnBased.lua 0 additions, 6 deletionsgame/engine/GameTurnBased.lua
- game/engine/KeyCommand.lua 12 additions, 0 deletionsgame/engine/KeyCommand.lua
- game/engine/Level.lua 40 additions, 13 deletionsgame/engine/Level.lua
- game/engine/ai/simple.lua 13 additions, 11 deletionsgame/engine/ai/simple.lua
- game/engine/class.lua 9 additions, 2 deletionsgame/engine/class.lua
- game/engine/init.lua 0 additions, 2 deletionsgame/engine/init.lua
- game/engine/interface/ActorAI.lua 5 additions, 35 deletionsgame/engine/interface/ActorAI.lua
- game/engine/utils.lua 3 additions, 3 deletionsgame/engine/utils.lua
- game/modules/tome/class/Game.lua 0 additions, 19 deletionsgame/modules/tome/class/Game.lua
- game/modules/tome/class/NPC.lua 9 additions, 1 deletiongame/modules/tome/class/NPC.lua
- game/modules/tome/class/Player.lua 2 additions, 1 deletiongame/modules/tome/class/Player.lua
- game/modules/tome/data/zones/ancient_ruins/zone.lua 2 additions, 2 deletionsgame/modules/tome/data/zones/ancient_ruins/zone.lua
- game/modules/tome/init.lua 1 addition, 1 deletiongame/modules/tome/init.lua
- game/modules/tome/load.lua 25 additions, 6 deletionsgame/modules/tome/load.lua
- src/luaprofiler/analyzer/summary.lua 4 additions, 2 deletionssrc/luaprofiler/analyzer/summary.lua
- src/main.c 1 addition, 0 deletionssrc/main.c
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