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Commit f84456ec authored by dg's avatar dg
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Traps can be placed in adjacent tiles again

git-svn-id: http://svn.net-core.org/repos/t-engine4@2983 51575b47-30f0-44d4-a5cc-537603b46e54
parent d92af947
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......@@ -19,7 +19,7 @@
local Map = require "engine.Map"
local trap_range = function(self, t) return 0 + math.floor(self:getTalentLevel(self.T_TRAP_LAUNCHER) * 1.2) end
local trap_range = function(self, t) return 1 + math.floor(self:getTalentLevel(self.T_TRAP_LAUNCHER) * 1.2) end
----------------------------------------------------------------
-- Trapping
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