-- summoner_ai_talents = self.summoner and self.summoner.stored_ai_talents and self.summoner.stored_ai_talents[tid]} --.talents_auto, .talents_confirm_use, .ai_talents
game.log(" #YELLOW# %s Saving talent settings for %s",self.name,tid)
-- data.cleanup = data.cleanup or {}
-- data.cleanup[o]=true -- set up to check later
--game.log(" #YELLOW# %s Saving talent settings for %s", self.name, tid)
end
-- self.talents[tid] = 1
ifself.ai_talentsthenself.ai_talents[tid]=nilend
self:setTalentConfirmable(tid,false)
self:setTalentAuto(tid)
...
...
@@ -472,15 +409,6 @@ local AOUtactical_translate = function(self, t, aitarget, tactic) -- called by m
returnret
end
-- if self.summoner and self.summoner.stored_ai_talents and self.summoner.stored_ai_talents[self.name] and self.summoner.stored_ai_talents[self.name][o] then
ifself.summonerandself.summoner.stored_ai_talentsandself.summoner.stored_ai_talents[self.name]andself.summoner.stored_ai_talents[self.name][o]then-- get summoner's tactical weight for this actor and object
game.log(" #YELLOW# Recalling summoner (%s) talent settings for %s %s",self.summoner.name,tid,self.name)