Skip to content
Snippets Groups Projects
Commit ea120738 authored by dg's avatar dg
Browse files

New better statues, palm trees and burnt trees tiles

git-svn-id: http://svn.net-core.org/repos/t-engine4@4609 51575b47-30f0-44d4-a5cc-537603b46e54
parent fdad41e3
No related branches found
No related tags found
No related merge requests found
Showing
with 4 additions and 4 deletions
......@@ -23,7 +23,7 @@ newEntity{
type = "wall", subtype = "burnt",
name = "burnt tree",
image = "terrain/grass_burnt1.png",
add_displays = class:makeTrees("terrain/burnttree_alpha"),
add_displays = class:makeTrees("terrain/burnttree_alpha", 8, 0),
display = '#', color=colors.LIGHT_GREEN, back_color={r=44,g=95,b=43},
always_remember = true,
can_pass = {pass_tree=1},
......
......@@ -122,7 +122,7 @@ newEntity{
nice_tiler = { method="replace", base={"PALMTREE", 100, 1, 20}},
nice_editer = sand_editer,
}
for i = 1, 20 do newEntity{ base="PALMTREE", define_as = "PALMTREE"..i, image = "terrain/sandfloor.png", add_displays = class:makeTrees("terrain/palmtree_alpha", 4) } end
for i = 1, 20 do newEntity{ base="PALMTREE", define_as = "PALMTREE"..i, image = "terrain/sandfloor.png", add_displays = class:makeTrees("terrain/palmtree_alpha", 8, 5) } end
-----------------------------------------
-- Sandy exits
......
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png

5.62 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png

3.2 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha1.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png

4.67 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png

5.44 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha2.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png

5.21 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png

7.23 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha3.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png

4.56 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png

8.19 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha4.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png

5.67 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png

6.66 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha5.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha6.png

5.19 KiB

game/modules/tome/data/gfx/shockbolt/terrain/burnttree_alpha7.png

6.73 KiB

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png

5.24 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png

5.11 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha1.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png

3.84 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png

5.63 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha2.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png

7.26 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png

4.61 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha3.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png

7.88 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png

6.44 KiB | W: | H:

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha4.png
  • 2-up
  • Swipe
  • Onion skin
game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha5.png

8.84 KiB

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha6.png

9.01 KiB

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha7.png

14.2 KiB

game/modules/tome/data/gfx/shockbolt/terrain/palmtree_alpha8.png

8.63 KiB

game/modules/tome/data/gfx/shockbolt/terrain/statues/statue_toknor.png

14.2 KiB

game/modules/tome/data/gfx/shockbolt/terrain/statues/statue_tolak.png

12.9 KiB

......@@ -17,8 +17,8 @@
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
quickEntity('@', {show_tooltip=true, name="Statue of King Tolak the Fair", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-tolak-statue") end return true end})
quickEntity('Z', {show_tooltip=true, name="Statue of King Toknor the Brave", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-toknor-statue") end return true end})
quickEntity('@', {show_tooltip=true, name="Statue of King Tolak the Fair", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statues/statue_tolak.png", z=18, display_y=-1, display_h=2}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-tolak-statue") end return true end})
quickEntity('Z', {show_tooltip=true, name="Statue of King Toknor the Brave", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statues/statue_toknor.png", z=18, display_y=-1, display_h=2}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-toknor-statue") end return true end})
quickEntity('Y', {show_tooltip=true, name="Statue of Queen Mirvenia the Inspirer", display='@', image="terrain/grass.png", add_displays = {mod.class.Grid.new{image="terrain/statue1.png"}}, color=colors.LIGHT_BLUE, block_move=function(self, x, y, e, act, couldpass) if e and e.player and act then e:learnLore("last-hope-mirvenia-statue") end return true end})
-- defineTile section
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment