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Commit dcbc5a89 authored by Eric Wykoff's avatar Eric Wykoff
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clarity

parent ed4cb82d
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......@@ -38,7 +38,7 @@ newTalent{
callbackOnTakeDamage = function(self, t, src, x, y, type, dam, tmp)
if dam > 0 and src ~= self then
if self.turn_procs and not self.turn_procs.spin_fate then
t.doSpinFate(self, t)
t.doSpin(self, t)
self.turn_procs.spin_fate = true
end
end
......@@ -73,7 +73,7 @@ newTalent{
local duration = t.getDuration(self, t)
return ([[Activate to Seal Fate for %d turns. When you damage a target while Seal Fate is active you gain Spin and have a 50%% chance to increase the duration of one detrimental status effect on it by one turn.
If you have Spin Fate active the chance will be increased by 33%% per Spin (to a maximum of 100%% at three Spin.)
The duration increase can occur %d times per turn.]]):format(duration, procs)
The duration increase can occur up to %d times per turn and the bonus Spin once per turn.]]):format(duration, procs)
end,
}
......
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