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Commit d7bc3641 authored by dg's avatar dg
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Outdoor events can not happen in the halfling ruins

No traps will spawn on the last level of the halfling ruins

git-svn-id: http://svn.net-core.org/repos/t-engine4@5362 51575b47-30f0-44d4-a5cc-537603b46e54
parent ff4ddc0f
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......@@ -1137,8 +1137,6 @@ function _M:playerCheckSustains()
end
function _M:playerLevelup(on_finish, on_birth)
package.loaded["mod.dialogs.LevelupDialog"] = nil
package.loaded["mod.dialogs.elements.TalentTrees"] = nil
local LevelupDialog = require "mod.dialogs.LevelupDialog"
local ds = LevelupDialog.new(self, on_finish, on_birth)
game:registerDialog(ds)
......
......@@ -18,7 +18,5 @@
-- darkgod@te4.org
return { one_per_level=true,
{group="outdoor-majeyal-gloomy"},
{group="outdoor-majeyal-generic"},
{group="majeyal-generic"},
}
......@@ -88,6 +88,9 @@ return {
actor = {
area = {x1=0, x2=49, y1=0, y2=40},
},
trap = {
nb_trap = {0, 0},
},
},
},
},
......
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