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Commit d39ba0a0 authored by dg's avatar dg
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Harmony should have the correct mastery even for people that had worn an amulet of harmony

git-svn-id: http://svn.net-core.org/repos/t-engine4@4579 51575b47-30f0-44d4-a5cc-537603b46e54
parent 094f1fe1
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......@@ -54,6 +54,8 @@ newEntity{
else
who:learnTalentType("wild-gift/harmony", false)
end
-- Make sure a previous amulet didnt bug it out
if who:getTalentTypeMastery("wild-gift/harmony") == 0 then who:setTalentTypeMastery("wild-gift/harmony", 1) end
game.logPlayer(who, "You are transformed by the heart of the Queen!.")
game.logPlayer(who, "#00FF00#You gain an affinity for nature. You can now learn new Harmony talents (press G).")
......
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