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Added Entity:setMoveAnim(oldx, oldy, speed) method to make entities move...
Added Entity:setMoveAnim(oldx, oldy, speed) method to make entities move around the map with smooth movements. This is not used by default, modules can choose to use it or not git-svn-id: http://svn.net-core.org/repos/t-engine4@2204 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Actor.lua 2 additions, 0 deletionsgame/engines/default/engine/Actor.lua
- game/engines/default/engine/Entity.lua 15 additions, 0 deletionsgame/engines/default/engine/Entity.lua
- game/engines/default/engine/Map.lua 11 additions, 6 deletionsgame/engines/default/engine/Map.lua
- game/engines/default/engine/Projectile.lua 3 additions, 1 deletiongame/engines/default/engine/Projectile.lua
- game/engines/default/engine/interface/ActorProject.lua 2 additions, 2 deletionsgame/engines/default/engine/interface/ActorProject.lua
- game/modules/tome/class/Actor.lua 5 additions, 0 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/class/Game.lua 1 addition, 0 deletionsgame/modules/tome/class/Game.lua
- game/modules/tome/class/Projectile.lua 41 additions, 0 deletionsgame/modules/tome/class/Projectile.lua
- src/map.c 71 additions, 5 deletionssrc/map.c
- src/map.h 2 additions, 0 deletionssrc/map.h
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