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Commit c1cd4664 authored by dg's avatar dg
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daynight

git-svn-id: http://svn.net-core.org/repos/t-engine4@2723 51575b47-30f0-44d4-a5cc-537603b46e54
parent 051c37c7
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......@@ -27,6 +27,7 @@ return {
width = 12, height = 500,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
no_level_connectivity = true,
no_worldport = true,
......
......@@ -27,6 +27,7 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
ambient_music = "World of Ice.ogg",
generator = {
......
......@@ -27,6 +27,7 @@ return {
no_worldport = true,
-- all_remembered = true,
all_lited = true,
day_night = true,
-- persistent = true,
ambient_music = "Hold the Line.ogg",
generator = {
......
......@@ -27,6 +27,7 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
ambient_music = "Bazaar of Tal-Mashad.ogg",
generator = {
......
......@@ -28,6 +28,7 @@ return {
persistent = "zone",
-- all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "Breaking the siege.ogg",
generator = {
map = {
......
......@@ -59,6 +59,7 @@ return {
levels =
{
[1] = {
day_night = true,
generator = { map = {
class = "engine.generator.map.Town",
building_chance = 70,
......
......@@ -60,6 +60,7 @@ return {
{
[1] = {
all_lited = true,
day_night = true,
generator = {
map = {
class = "engine.generator.map.Static",
......
......@@ -27,6 +27,7 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
ambient_music = "Rainy Day.ogg",
generator = {
......
......@@ -27,6 +27,7 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
color_shown = {0.7, 0.7, 0.7, 1},
color_obscure = {0.7*0.6, 0.7*0.6, 0.7*0.6, 0.6},
......
......@@ -28,6 +28,7 @@ return {
persistent = "zone",
-- all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "Bazaar of Tal-Mashad.ogg",
generator = {
map = {
......
......@@ -29,6 +29,7 @@ return {
persistent = "zone",
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
ambient_music = "Dreaming of Flying.ogg",
generator = {
......
......@@ -29,6 +29,7 @@ return {
persistent = "zone",
all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "Virtue lost.ogg",
generator = {
map = {
......
......@@ -28,6 +28,7 @@ return {
decay = {300, 800, only={object=true}, no_respawn=true},
persistent = "zone",
all_remembered = true,
day_night = true,
all_lited = true,
ambient_music = "Virtue lost.ogg",
generator = {
......
......@@ -29,6 +29,7 @@ return {
persistent = "zone",
all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "For the king and the country!.ogg",
generator = {
map = {
......
......@@ -29,6 +29,7 @@ return {
persistent = "zone",
all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "For the king and the country!.ogg",
generator = {
map = {
......
......@@ -25,6 +25,7 @@ return {
decay = {300, 800, only={object=true}, no_respawn=true},
persistent = "zone",
-- all_remembered = true,
day_night = true,
all_lited = true,
persistent = "zone",
ambient_music = "Virtue lost.ogg",
......
......@@ -28,6 +28,7 @@ return {
persistent = "zone",
-- all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "Straight Into Ambush.ogg",
generator = {
map = {
......
......@@ -29,6 +29,7 @@ return {
persistent = "zone",
no_worldport = true,
all_remembered = true,
day_night = true,
all_lited = true,
ambient_music = "Straight Into Ambush.ogg",
generator = {
......
......@@ -26,6 +26,7 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
day_night = true,
persistent = "zone",
ambient_music = "The Ancients.ogg",
no_level_connectivity = true,
......
......@@ -28,6 +28,7 @@ return {
persistent = "zone",
-- all_remembered = true,
all_lited = true,
day_night = true,
ambient_music = "Breaking the siege.ogg",
generator = {
map = {
......
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